2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 Bot - 1 4 0 4 N/A 0
#2 111 Bot - 3 3 0 3 N/A 0
#3 50 Bot - 5 2 1 2 N/A 0
#4 15 Bot - 4 1 2 0.5 N/A 0
#5 10 Bot - 2 1 2 0.5 N/A 0
#6 0 neb 0 5 0 Un-ranked 0
#7 0 RDvsb 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #125337 (03-03-2017 @ 09:01am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 180.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
neb Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 3 Got a kill @ 3.13
Bot - 4 Was eliminated @ 3.13
Bot - 2 Was eliminated @ 6.81
Bot - 5 Got a kill @ 6.81
Bot - 2 Got a kill @ 6.99
Bot - 5 Was eliminated @ 6.99
Bot - 1 Got a kill @ 9.53
neb Was eliminated @ 9.53

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 154.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
neb Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.10
neb Was eliminated @ 3.10
Bot - 1 Hit a bonus ball @ 3.25
neb Got bonus balled @ 3.25
Bot - 1 Chopped a ball @ 4.55
Bot - 1 Got a kill @ 4.57
Bot - 2 Was eliminated @ 4.57
neb Took over bot @ 5.35
Bot - 5 Got a kill @ 10.12
neb Was eliminated @ 10.12
Bot - 1 Swabbed @ 10.50

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 3.3 ft.
RDvsb Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 2 Swabs 1 Ran 184.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
neb Got 0 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 2.12
Bot - 3 Got a kill @ 2.12
RDvsb Was eliminated @ 2.50
Bot - 4 Got a kill @ 2.50
Bot - 1 Got a kill @ 3.01
neb Was eliminated @ 3.01
neb Got bonus balled @ 3.33
Bot - 1 Hit a bonus ball @ 3.33
neb Took over bot @ 5.28
Bot - 5 Took over bot @ 5.39
Bot - 1 Chopped a ball @ 5.96
Bot - 1 Chopped a ball @ 7.69
Bot - 1 Swabbed @ 17.14
Bot - 3 Got a kill @ 20.68
neb Was eliminated @ 20.68
neb Got bonus balled @ 20.81
Bot - 3 Hit a bonus ball @ 20.81

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback