2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 LlamaCow 4 0 4 Un-ranked 0
#2 90 Zachary_McDonald8 3 1 3 Un-ranked 0
#3 55 Bot - 2 2 2 1 N/A 0
#4 15 Bot - 1 1 2 0.5 N/A 0
#5 10 beastyboy 1 3 0.3 Un-ranked 0
#6 8 kylelol 1 4 0.2 Un-ranked 0
Campaign

2D Paintball Match Log #124256 (02-28-2017 @ 04:55pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Zachary_McDonald8 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
LlamaCow Got 1 kills Took 1 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 329.6 ft.
beastyboy Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
kylelol Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 403.3 ft.

Round #1 Event log

LlamaCow Chopped a ball @ 1.49
kylelol Chopped a ball @ 1.61
Bot - 2 Got a kill @ 2.97
kylelol Was eliminated @ 2.97
kylelol Took over bot @ 6.52
LlamaCow Swabbed @ 6.72
kylelol Got a kill @ 7.69
Bot - 2 Was eliminated @ 7.69
LlamaCow Took a bounce @ 17.45
beastyboy Bounced a player @ 17.45
beastyboy Was eliminated @ 17.49
LlamaCow Got a kill @ 17.49
LlamaCow Hit a bonus ball @ 17.72
beastyboy Got bonus balled @ 17.72
LlamaCow Hit a bonus ball @ 17.78
beastyboy Got bonus balled @ 17.78
Zachary_McDonald8 Got a kill @ 19.04
kylelol Was eliminated @ 19.04

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Zachary_McDonald8 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
LlamaCow Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 212.8 ft.
beastyboy Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 81 ft.
kylelol Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 33.6 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.15
kylelol Was eliminated @ 2.15
Bot - 1 Got a kill @ 3.79
Zachary_McDonald8 Was eliminated @ 3.79
LlamaCow Got a kill @ 5.65
beastyboy Was eliminated @ 5.65
beastyboy Got bonus balled @ 5.87
LlamaCow Hit a bonus ball @ 5.87
Bot - 1 Was eliminated @ 6.02
LlamaCow Got a kill @ 6.02
Bot - 1 Got bonus balled @ 6.31
LlamaCow Hit a bonus ball @ 6.31

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Zachary_McDonald8 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
LlamaCow Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 248.9 ft.
beastyboy Got 1 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
kylelol Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.

Round #3 Event log

Bot - 2 Took a bounce @ 0.87
beastyboy Bounced a player @ 0.87
Bot - 2 Was eliminated @ 0.88
beastyboy Got a kill @ 0.88
Bot - 1 Was eliminated @ 5.50
Zachary_McDonald8 Got a kill @ 5.50
LlamaCow Got a kill @ 9.40
beastyboy Was eliminated @ 9.40
LlamaCow Hit a bonus ball @ 9.67
beastyboy Got bonus balled @ 9.67
Zachary_McDonald8 Got a kill @ 9.86
kylelol Was eliminated @ 9.86

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback