2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 LlamaCow 8 2 4 Un-ranked 0
#2 50 Anon-3046 0 1 0 Un-ranked 0
#3 35 Bot - 2 1 1 1 N/A 0
#4 31 Noobers 2 1 2 Un-ranked 0
#5 15 Bot - 3 1 1 1 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Colin24 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #124119 (02-28-2017 @ 12:54pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
LlamaCow Got 3 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 245.9 ft.
Anon-3046 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 102.2 ft.
Colin24 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 104.7 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.03
LlamaCow Got a kill @ 3.03
Bot - 1 Got bonus balled @ 3.18
LlamaCow Hit a bonus ball @ 3.18
LlamaCow Got a kill @ 6.02
Colin24 Was eliminated @ 6.02
Bot - 3 Was eliminated @ 8.58
LlamaCow Got a kill @ 8.58
Bot - 3 Got bonus balled @ 8.78
LlamaCow Hit a bonus ball @ 8.78
Bot - 3 Got a kill @ 8.84
LlamaCow Was eliminated @ 8.84

Round #2 Recap Round length: 0:43 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
LlamaCow Got 2 kills Took 0 bounces Fired 194 shots Reloads 0 Chops 0 Swabs 0 Ran 626 ft.
Anon-3046 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 206.4 ft.
Colin24 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 1 Ran 526 ft.
Noobers Got 2 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.
Noobers Got 2 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 4.15
Bot - 2 Got a kill @ 4.15
LlamaCow Was eliminated @ 13.94
Noobers Got a kill @ 13.94
LlamaCow Took over bot @ 17.11
Anon-3046 Was eliminated @ 18.74
Noobers Got a kill @ 18.74
Anon-3046 Got bonus balled @ 19.07
Noobers Hit a bonus ball @ 19.07
LlamaCow Got a kill @ 20.19
Noobers Was eliminated @ 20.19
LlamaCow Bounced a player @ 25.43
Colin24 Took a bounce @ 25.43
Colin24 Swabbed @ 39.86
LlamaCow Got a kill @ 43.25
Colin24 Was eliminated @ 43.25

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 118.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
LlamaCow Got 3 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 281.3 ft.
Anon-3046 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Colin24 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.11
Bot - 3 Got a kill @ 2.11
LlamaCow Got a kill @ 5.91
Colin24 Was eliminated @ 5.91
Bot - 1 Was eliminated @ 9.46
LlamaCow Got a kill @ 9.46
Bot - 3 Was eliminated @ 11.32
LlamaCow Got a kill @ 11.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback