2D Paintball
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D5 - Rookie 3v3

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 KidPoptart 5 5 1 Un-ranked 0
#2 106 bootyXwarrior 5 6 0.8 Un-ranked 0
#3 70 Bot - 2 4 3 1.3 N/A 0
#4 60 Bot - 3 3 3 1 N/A 0
#5 56 Bot - 1 2 2 1 N/A 0
#6 56 Bot - 4 2 2 1 N/A 0
Campaign

2D Paintball Match Log #121919 (02-22-2017 @ 03:34pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
KidPoptart Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 133.6 ft.
bootyXwarrior Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 104.4 ft.

Round #1 Event log

KidPoptart Got a kill @ 1.32
bootyXwarrior Was eliminated @ 1.32
KidPoptart Chopped a ball @ 1.70
Bot - 1 Was eliminated @ 2.32
Bot - 2 Got a kill @ 2.32
bootyXwarrior Took over bot @ 4.67
Bot - 2 Got a kill @ 6.11
bootyXwarrior Was eliminated @ 6.11

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
KidPoptart Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
bootyXwarrior Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 112.4 ft.

Round #2 Event log

bootyXwarrior Chopped a ball @ 4.38
Bot - 4 Was eliminated @ 7.33
bootyXwarrior Got a kill @ 7.33
Bot - 1 Got a kill @ 7.64
KidPoptart Was eliminated @ 7.64
KidPoptart Got bonus balled @ 7.74
Bot - 1 Hit a bonus ball @ 7.74
Bot - 2 Was eliminated @ 9.74
Bot - 3 Got a kill @ 9.74

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
KidPoptart Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
bootyXwarrior Got 2 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 43.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.47
Bot - 2 Got a kill @ 1.47
Bot - 2 Was eliminated @ 1.59
bootyXwarrior Got a kill @ 1.59
Bot - 3 Was eliminated @ 11.41
KidPoptart Got a kill @ 11.41
Bot - 3 Got bonus balled @ 11.50
KidPoptart Hit a bonus ball @ 11.50
Bot - 4 Was eliminated @ 12.39
bootyXwarrior Got a kill @ 12.39
Bot - 4 Got bonus balled @ 12.52
bootyXwarrior Hit a bonus ball @ 12.52
Bot - 4 Got a kill @ 12.70
bootyXwarrior Was eliminated @ 12.70
Bot - 4 Hit a bonus ball @ 12.82
bootyXwarrior Got bonus balled @ 12.82

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
KidPoptart Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
bootyXwarrior Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 3.54
Bot - 3 Got a kill @ 3.54
Bot - 2 Got a kill @ 3.72
Bot - 3 Was eliminated @ 3.72
Bot - 1 Got a kill @ 3.75
KidPoptart Was eliminated @ 3.75
Bot - 4 Got a kill @ 4.93
bootyXwarrior Was eliminated @ 4.93
KidPoptart Took over bot @ 6.26
bootyXwarrior Took over bot @ 7.34
KidPoptart Was eliminated @ 11.76
bootyXwarrior Got a kill @ 11.76
KidPoptart Got bonus balled @ 11.93
bootyXwarrior Hit a bonus ball @ 11.93

Round #5 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 130.1 ft.
KidPoptart Got 3 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 273.5 ft.
bootyXwarrior Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 0 Ran 205.8 ft.

Round #5 Event log

KidPoptart Was eliminated @ 4.98
bootyXwarrior Got a kill @ 4.98
KidPoptart Got a kill @ 5.34
bootyXwarrior Was eliminated @ 5.34
KidPoptart Took over bot @ 6.67
bootyXwarrior Took over bot @ 8.41
bootyXwarrior Chopped a ball @ 9.46
Bot - 3 Got a kill @ 9.46
KidPoptart Was eliminated @ 9.46
Bot - 3 Was eliminated @ 9.58
KidPoptart Got a kill @ 9.58
KidPoptart Took over bot @ 11.49
KidPoptart Got a kill @ 20.59
bootyXwarrior Was eliminated @ 20.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback