2D Paintball
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D5 - Rookie 3v3

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 Polar16 9 5 1.8 Un-ranked 0
#2 60 Bot - 2 1 1 1 N/A 0
#3 47 Bot - 1 3 4 0.7 N/A 0
#4 40 Bot - 3 1 3 0.3 N/A 0
#5 37 Bot - 5 3 4 0.7 N/A 0
#6 35 Bot - 4 1 1 1 N/A 0
Campaign

2D Paintball Match Log #121900 (02-22-2017 @ 02:34pm)

Round #1 Recap Round length: 0:47 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 181 shots Reloads 0 Chops 1 Swabs 1 Ran 235.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 311.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 238.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 268 shots Reloads 0 Chops 0 Swabs 0 Ran 332.3 ft.
Polar16 Got 3 kills Took 0 bounces Fired 173 shots Reloads 0 Chops 2 Swabs 0 Ran 288.8 ft.

Round #1 Event log

Polar16 Was eliminated @ 13.13
Bot - 3 Got a kill @ 13.13
Polar16 Took over bot @ 15.59
Bot - 1 Chopped a ball @ 21.11
Polar16 Chopped a ball @ 24.34
Polar16 Chopped a ball @ 25.51
Bot - 1 Swabbed @ 26.62
Bot - 2 Bounced a player @ 34.35
Bot - 1 Took a bounce @ 34.35
Bot - 3 Was eliminated @ 36.43
Polar16 Got a kill @ 36.43
Bot - 3 Got bonus balled @ 36.46
Polar16 Hit a bonus ball @ 36.46
Polar16 Got a kill @ 40.85
Bot - 1 Was eliminated @ 40.85
Polar16 Hit a bonus ball @ 41.21
Bot - 1 Got bonus balled @ 41.21
Bot - 5 Was eliminated @ 47.44
Polar16 Got a kill @ 47.44
Polar16 Hit a bonus ball @ 47.82
Bot - 5 Got bonus balled @ 47.82

Round #2 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 1 Swabs 0 Ran 355.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 212.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 151 shots Reloads 0 Chops 0 Swabs 0 Ran 230.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 2 Swabs 2 Ran 260.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 1 Ran 167.3 ft.
Polar16 Got 2 kills Took 0 bounces Fired 213 shots Reloads 0 Chops 1 Swabs 0 Ran 276.8 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 1.29
Bot - 2 Chopped a ball @ 4.83
Bot - 4 Chopped a ball @ 5.44
Bot - 5 Swabbed @ 7.06
Bot - 3 Took a bounce @ 9.09
Bot - 4 Bounced a player @ 9.09
Bot - 4 Swabbed @ 14.79
Bot - 2 Swabbed @ 16.22
Polar16 Was eliminated @ 18.68
Bot - 5 Got a kill @ 18.68
Bot - 2 Got a kill @ 18.72
Bot - 5 Was eliminated @ 18.72
Polar16 Got bonus balled @ 18.87
Bot - 5 Hit a bonus ball @ 18.87
Polar16 Took over bot @ 21.44
Polar16 Chopped a ball @ 27.17
Bot - 4 Chopped a ball @ 41.61
Bot - 1 Chopped a ball @ 44.52
Bot - 1 Was eliminated @ 45.11
Polar16 Got a kill @ 45.11
Bot - 4 Swabbed @ 46.14
Bot - 3 Was eliminated @ 49.18
Polar16 Got a kill @ 49.18

Round #3 Recap Round length: 0:47 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 0 Ran 290.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 138.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 2 Swabs 1 Ran 373.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 236.7 ft.
Polar16 Got 2 kills Took 1 bounces Fired 177 shots Reloads 0 Chops 1 Swabs 0 Ran 102.7 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 5.36
Bot - 2 Was eliminated @ 5.92
Bot - 5 Got a kill @ 5.92
Bot - 2 Got bonus balled @ 6.07
Bot - 5 Hit a bonus ball @ 6.07
Bot - 1 Bounced a player @ 9.32
Polar16 Took a bounce @ 9.32
Polar16 Chopped a ball @ 13.32
Bot - 3 Chopped a ball @ 17.05
Polar16 Was eliminated @ 18.98
Bot - 1 Got a kill @ 18.98
Polar16 Took over bot @ 21.39
Bot - 3 Swabbed @ 36.76
Bot - 3 Chopped a ball @ 38.35
Bot - 5 Was eliminated @ 39.14
Polar16 Got a kill @ 39.14
Bot - 5 Got bonus balled @ 39.22
Polar16 Hit a bonus ball @ 39.22
Bot - 5 Got bonus balled @ 39.37
Polar16 Hit a bonus ball @ 39.37
Bot - 1 Chopped a ball @ 39.50
Polar16 Got a kill @ 46.19
Bot - 1 Was eliminated @ 46.19
Bot - 1 Got bonus balled @ 46.32
Polar16 Hit a bonus ball @ 46.32
Polar16 Was eliminated @ 46.59
Bot - 1 Got a kill @ 46.59

Round #4 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Polar16 Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 182.3 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 5.03
Bot - 4 Got a kill @ 5.03
Bot - 5 Got bonus balled @ 5.17
Polar16 Hit a bonus ball @ 5.17
Bot - 4 Was eliminated @ 5.45
Bot - 5 Got a kill @ 5.45
Bot - 3 Was eliminated @ 11.61
Polar16 Got a kill @ 11.61
Bot - 3 Got bonus balled @ 11.68
Polar16 Hit a bonus ball @ 11.68
Bot - 1 Was eliminated @ 15.77
Polar16 Got a kill @ 15.77
Polar16 Hit a bonus ball @ 15.85
Bot - 1 Got bonus balled @ 15.85
Polar16 Hit a bonus bounce @ 16.00
Bot - 1 Got bonus bounced @ 16.00
Bot - 1 Got a kill @ 16.02
Polar16 Was eliminated @ 16.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback