2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Physicz 5 3 1.6 Un-ranked 0
#2 55 Bot - 5 3 0 3 N/A 0
#3 35 Bot - 3 1 1 1 N/A 0
#4 27 Bot - 4 2 3 0.6 N/A 0
#5 16 Bot - 2 1 3 0.3 N/A 0
#6 15 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #121428 (02-21-2017 @ 09:37am)

Round #1 Recap Round length: 0:38 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 244.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
Physicz Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 298 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.69
Bot - 4 Was eliminated @ 2.69
Bot - 3 Was eliminated @ 2.99
Bot - 4 Got a kill @ 2.99
Bot - 1 Was eliminated @ 3.20
Bot - 5 Got a kill @ 3.20
Bot - 3 Got bonus balled @ 3.24
Bot - 4 Hit a bonus ball @ 3.24
Bot - 2 Got a kill @ 14.19
Physicz Was eliminated @ 14.19
Bot - 2 Hit a bonus ball @ 14.34
Physicz Got bonus balled @ 14.34
Physicz Took over bot @ 16.43
Bot - 2 Was eliminated @ 38.22
Physicz Got a kill @ 38.22

Round #2 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 188.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 131.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 219 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 245.4 ft.
Physicz Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.47
Physicz Was eliminated @ 1.47
Bot - 1 Was eliminated @ 1.62
Bot - 5 Got a kill @ 1.62
Bot - 3 Chopped a ball @ 4.23
Physicz Took over bot @ 4.43
Bot - 2 Was eliminated @ 25.21
Physicz Got a kill @ 25.21
Bot - 4 Was eliminated @ 37.43
Physicz Got a kill @ 37.43
Bot - 4 Got bonus balled @ 37.68
Physicz Hit a bonus ball @ 37.68

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 172.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Physicz Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 246.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.91
Bot - 5 Got a kill @ 3.91
Physicz Was eliminated @ 4.47
Bot - 4 Got a kill @ 4.47
Bot - 4 Hit a bonus ball @ 4.62
Physicz Got bonus balled @ 4.62
Bot - 4 Chopped a ball @ 6.02
Physicz Took over bot @ 7.30
Bot - 4 Was eliminated @ 13.10
Physicz Got a kill @ 13.10
Bot - 4 Got bonus balled @ 13.25
Physicz Hit a bonus ball @ 13.25
Bot - 2 Was eliminated @ 19.52
Physicz Got a kill @ 19.52

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback