2D Paintball
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D5 - Rookie 3v3

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 98 Bot - 3 5 4 1.2 N/A 0
#2 93 Bot - 1 3 3 1 N/A 0
#3 93 coolaid 7 6 1.1 Un-ranked 0
#4 70 Bot - 4 2 2 1 N/A 0
#5 70 Bot - 5 2 3 0.6 N/A 0
#6 61 Bot - 2 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #121335 (02-21-2017 @ 04:03am)

Round #1 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 198.9 ft.
coolaid Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 330.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 3.28
Bot - 1 Got a kill @ 3.28
Bot - 1 Was eliminated @ 4.66
Bot - 2 Got a kill @ 4.66
Bot - 1 Got bonus balled @ 4.83
Bot - 2 Hit a bonus ball @ 4.83
Bot - 2 Was eliminated @ 7.90
Bot - 5 Got a kill @ 7.90
Bot - 2 Got bonus balled @ 7.97
Bot - 3 Hit a bonus ball @ 7.97
Bot - 2 Got bonus balled @ 8.12
Bot - 3 Hit a bonus ball @ 8.12
Bot - 3 Was eliminated @ 22.80
coolaid Got a kill @ 22.80
Bot - 3 Got a kill @ 23.05
coolaid Was eliminated @ 23.05

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
coolaid Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.

Round #2 Event log

Bot - 3 Got a kill @ 3.11
coolaid Was eliminated @ 3.11
Bot - 3 Got a kill @ 3.83
Bot - 4 Was eliminated @ 3.83
coolaid Took over bot @ 5.12
Bot - 3 Got a kill @ 10.40
coolaid Was eliminated @ 10.40
Bot - 3 Hit a bonus ball @ 10.48
coolaid Got bonus balled @ 10.48

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 127.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 173.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
coolaid Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 236 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 1 Ran 156.9 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.86
Bot - 4 Got a kill @ 1.86
Bot - 5 Chopped a ball @ 1.98
Bot - 2 Chopped a ball @ 4.28
Bot - 5 Swabbed @ 7.31
Bot - 2 Swabbed @ 10.72
Bot - 5 Was eliminated @ 10.75
coolaid Got a kill @ 10.75
Bot - 3 Got a kill @ 11.93
coolaid Was eliminated @ 11.93
Bot - 3 Was eliminated @ 12.12
coolaid Got a kill @ 12.12

Round #4 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
coolaid Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 4.15
coolaid Got a kill @ 4.15
coolaid Hit a bonus ball @ 4.36
Bot - 5 Got bonus balled @ 4.36
Bot - 1 Was eliminated @ 6.64
Bot - 4 Got a kill @ 6.64
Bot - 3 Was eliminated @ 6.93
coolaid Got a kill @ 6.93

Round #5 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
coolaid Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 432.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 164.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 160.1 ft.

Round #5 Event log

Bot - 5 Got a kill @ 1.38
Bot - 2 Was eliminated @ 1.38
Bot - 4 Bounced a player @ 5.17
Bot - 3 Took a bounce @ 5.17
Bot - 3 Was eliminated @ 5.28
coolaid Got a kill @ 5.28
Bot - 3 Got bonus balled @ 5.56
coolaid Hit a bonus ball @ 5.56
Bot - 5 Was eliminated @ 7.66
coolaid Got a kill @ 7.66
Bot - 4 Chopped a ball @ 11.07
coolaid Was eliminated @ 11.14
Bot - 1 Got a kill @ 11.14
Bot - 1 Hit a bonus ball @ 11.24
coolaid Got bonus balled @ 11.24
coolaid Got bonus balled @ 11.37
Bot - 1 Hit a bonus ball @ 11.37
coolaid Took over bot @ 14.60
coolaid Was eliminated @ 21.48
Bot - 1 Got a kill @ 21.48
coolaid Got bonus balled @ 21.58
Bot - 1 Hit a bonus ball @ 21.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback