2D Paintball
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3v3 Team Deathmatch

by
23 - 30
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 160 Bot - 3 11 10 1.1 N/A 0
#2 152 Bot - 1 10 6 1.6 N/A 0
#3 124 Bot - 4 10 2 5 N/A 0
#4 95 Bot - 5 8 7 1.1 N/A 0
#5 84 Bot - 2 7 7 1 N/A 0
#6 48 RCK_Danny3D 6 20 0.3 Un-ranked 0
Campaign

2D Paintball Match Log #120472 (02-18-2017 @ 07:24pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 9.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 65.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 53.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 1 Swabs 1 Ran 128.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 50.3 ft.
RCK_Danny3D Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 25.7 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 175.90
Bot - 4 Swabbed @ 182.31
Bot - 4 Got a kill @ 182.52
Bot - 5 Got a kill @ 185.21
Bot - 2 Got a kill @ 188.92
Bot - 5 Was eliminated @ 188.92

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback