2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 Bot - 2 6 1 6 N/A 0
#2 109 Roma 5 5 1 Un-ranked 0
#3 102 coolaid 4 7 0.5 Un-ranked 0
#4 56 Bot - 1 2 2 1 N/A 0
#5 55 Bot - 3 2 3 0.6 N/A 0
#6 41 Bot - 4 1 2 0.5 N/A 0
#7 11 Bot - 5 1 1 1 N/A 0
Campaign

2D Paintball Match Log #119770 (02-17-2017 @ 07:41am)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
coolaid Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.

Round #1 Event log

Bot - 2 Got a kill @ 3.80
Bot - 3 Was eliminated @ 3.80
coolaid Was eliminated @ 3.85
Bot - 3 Got a kill @ 3.85
Bot - 1 Was eliminated @ 6.02
Bot - 2 Got a kill @ 6.02
Bot - 2 Hit a bonus bounce @ 6.13
Bot - 1 Got bonus bounced @ 6.13
Bot - 1 Got bonus balled @ 6.25
Bot - 2 Hit a bonus ball @ 6.25
coolaid Took over bot @ 7.10
Bot - 2 Was eliminated @ 7.25
Bot - 5 Got a kill @ 7.25
Bot - 2 Got bonus balled @ 7.50
Bot - 5 Hit a bonus ball @ 7.50
Bot - 2 Got a kill @ 7.75
Bot - 5 Was eliminated @ 7.75

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 163.1 ft.
coolaid Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
Roma Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.88
Bot - 3 Was eliminated @ 1.88
Bot - 3 Got a kill @ 1.94
coolaid Was eliminated @ 1.94
Bot - 3 Hit a bonus bounce @ 2.23
coolaid Got bonus bounced @ 2.23
coolaid Took over bot @ 5.05
Bot - 4 Got a kill @ 6.00
Roma Was eliminated @ 6.00
Bot - 4 Hit a bonus ball @ 6.15
Roma Got bonus balled @ 6.15
Bot - 4 Was eliminated @ 6.46
Roma Got a kill @ 6.46
Roma Took over bot @ 7.65
coolaid Was eliminated @ 14.64
Roma Got a kill @ 14.64

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 167.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
coolaid Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Roma Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 231.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.23
coolaid Was eliminated @ 1.23
coolaid Took over bot @ 3.86
Bot - 1 Got a kill @ 8.46
coolaid Was eliminated @ 8.46
Bot - 1 Hit a bonus ball @ 8.60
coolaid Got bonus balled @ 8.60
coolaid Took over bot @ 10.04
Roma Chopped a ball @ 16.32
coolaid Was eliminated @ 19.20
Roma Got a kill @ 19.20

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
coolaid Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 248.3 ft.
Roma Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 6.26
Bot - 2 Got a kill @ 6.26
Bot - 1 Was eliminated @ 8.68
Bot - 2 Got a kill @ 8.68
Bot - 1 Got bonus balled @ 8.82
Bot - 2 Hit a bonus ball @ 8.82
coolaid Got a kill @ 15.53
Roma Was eliminated @ 15.53
coolaid Was eliminated @ 15.53
Roma Got a kill @ 15.53

Round #5 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 156.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 187.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
coolaid Got 3 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 363.6 ft.
Roma Got 1 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 212.1 ft.

Round #5 Event log

Bot - 1 Chopped a ball @ 1.80
Bot - 4 Was eliminated @ 3.73
Roma Got a kill @ 3.73
coolaid Bounced a player @ 4.70
Roma Took a bounce @ 4.70
coolaid Got a kill @ 5.15
Roma Was eliminated @ 5.15
Roma Took over bot @ 6.68
coolaid Got a kill @ 13.00
Roma Was eliminated @ 13.00
Roma Took over bot @ 14.55
coolaid Got a kill @ 20.89
Roma Was eliminated @ 20.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback