2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 harrison392005 3 0 3 Un-ranked 0
#2 87 Bot - 4 3 1 3 N/A 0
#3 86 Bot - 2 3 1 3 N/A 0
#4 20 Bot - 3 2 3 0.6 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 5 0 1 0 N/A 0
#7 0 cuteawesomepugs 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #119403 (02-16-2017 @ 11:34am)

Round #1 Recap Round length: 0:48 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 214.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 0 Swabs 0 Ran 242.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 180.1 ft.
harrison392005 Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 214.4 ft.

Round #1 Event log

Bot - 3 Got a kill @ 0.93
Bot - 4 Was eliminated @ 0.93
Bot - 1 Was eliminated @ 13.48
Bot - 2 Got a kill @ 13.48
Bot - 5 Was eliminated @ 19.06
harrison392005 Got a kill @ 19.06
Bot - 2 Was eliminated @ 31.43
Bot - 3 Got a kill @ 31.43
Bot - 3 Was eliminated @ 48.53
harrison392005 Got a kill @ 48.53

Round #2 Recap Round length: 0:20 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 186.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 1 Ran 159.1 ft.
harrison392005 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 107.9 ft.
cuteawesomepugs Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 105.6 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 0.65
Bot - 4 Swabbed @ 5.05
Bot - 2 Bounced a player @ 12.66
cuteawesomepugs Took a bounce @ 12.66
Bot - 2 Got a kill @ 16.59
cuteawesomepugs Was eliminated @ 16.59
Bot - 4 Hit a bonus ball @ 16.71
cuteawesomepugs Got bonus balled @ 16.71
Bot - 4 Hit a bonus ball @ 16.83
cuteawesomepugs Got bonus balled @ 16.83
Bot - 1 Was eliminated @ 18.16
Bot - 4 Got a kill @ 18.16
Bot - 3 Was eliminated @ 19.73
harrison392005 Got a kill @ 19.73

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
harrison392005 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 97.9 ft.
cuteawesomepugs Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119.1 ft.

Round #3 Event log

Bot - 4 Got a kill @ 4.12
cuteawesomepugs Was eliminated @ 4.12
Bot - 3 Was eliminated @ 11.36
Bot - 4 Got a kill @ 11.36
Bot - 1 Was eliminated @ 15.35
Bot - 2 Got a kill @ 15.35
Bot - 1 Got bonus balled @ 15.73
Bot - 2 Hit a bonus ball @ 15.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback