2D Paintball
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1v1 - King of the Hill

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 SMB73 3 0 3 Un-ranked 0
#2 0 1inferno1 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #119312 (02-16-2017 @ 08:33am)

Round #1 Recap Round length: 0:03 / Team Red Scored

1inferno1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 61.6 ft.
SMB73 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 100.2 ft.

Round #1 Event log

1inferno1 Was eliminated @ 2.67
SMB73 Got a kill @ 2.67

Round #2 Recap Round length: 0:27 / Team Red Scored

1inferno1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 203.1 ft.
SMB73 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 3 Ran 247.3 ft.

Round #2 Event log

SMB73 Swabbed @ 5.96
SMB73 Swabbed @ 19.58
SMB73 Swabbed @ 23.31
1inferno1 Was eliminated @ 26.72
SMB73 Got a kill @ 26.72
1inferno1 Got bonus balled @ 27.06
SMB73 Hit a bonus ball @ 27.06

Round #3 Recap Round length: 0:13 / Team Red Scored

1inferno1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 216.8 ft.
SMB73 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 2 Ran 216 ft.

Round #3 Event log

SMB73 Swabbed @ 2.20
SMB73 Swabbed @ 5.79
1inferno1 Was eliminated @ 13.51
SMB73 Got a kill @ 13.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback