2D Paintball
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3v3 Team Deathmatch

by
27 - 17
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 177 efr44738 19 10 1.9 Un-ranked 0
#2 102 Bot - 5 7 10 0.7 N/A 0
#3 95 Bot - 3 7 11 0.6 N/A 0
#4 64 Bot - 4 4 3 1.3 N/A 0
#5 51 Bot - 1 3 5 0.6 N/A 0
#6 49 Bot - 2 3 4 0.7 N/A 0
Campaign

2D Paintball Match Log #119158 (02-15-2017 @ 06:54pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 55.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 62.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 65 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 85.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 49.1 ft.
efr44738 Got 3 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 208.7 ft.

Round #1 Event log

Bot - 4 Bounced a player @ 177.28
Bot - 4 Got a kill @ 177.45
efr44738 Got a kill @ 177.62
Bot - 4 Hit a bonus ball @ 177.74
efr44738 Got a kill @ 182.73
efr44738 Got a kill @ 183.70
efr44738 Hit a bonus ball @ 183.92
efr44738 Hit a bonus ball @ 183.92
Bot - 2 Got a kill @ 184.63
Bot - 4 Hit a bonus ball @ 184.90
Bot - 3 Chopped a ball @ 188.47
Bot - 3 Got a kill @ 188.49
efr44738 Was eliminated @ 188.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback