2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 146 Apex7 6 1 6 Un-ranked 0
#2 65 Bot - 2 1 0 1 N/A 0
#3 46 Bot - 4 2 2 1 N/A 0
#4 26 Bot - 1 2 3 0.6 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Anon-7034 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #118957 (02-15-2017 @ 09:02am)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Anon-7034 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 112.7 ft.
Apex7 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 3.46
Bot - 4 Got a kill @ 3.46
Bot - 3 Got bonus balled @ 3.60
Bot - 4 Hit a bonus ball @ 3.60
Bot - 3 Got a kill @ 3.73
Bot - 4 Was eliminated @ 3.73
Bot - 1 Got a kill @ 8.23
Apex7 Was eliminated @ 8.23
Anon-7034 Was eliminated @ 8.50
Apex7 Got a kill @ 8.50
Apex7 Took over bot @ 10.22
Bot - 1 Was eliminated @ 12.33
Apex7 Got a kill @ 12.33
Bot - 1 Got bonus balled @ 12.38
Apex7 Hit a bonus ball @ 12.38

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 195.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 171.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 159.8 ft.
Anon-7034 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 91.4 ft.
Apex7 Got 3 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 1 Swabs 0 Ran 184.2 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 5.65
Bot - 1 Was eliminated @ 7.06
Apex7 Got a kill @ 7.06
Bot - 3 Chopped a ball @ 11.01
Bot - 4 Swabbed @ 12.55
Apex7 Chopped a ball @ 13.17
Anon-7034 Was eliminated @ 13.68
Apex7 Got a kill @ 13.68
Bot - 2 Chopped a ball @ 15.16
Bot - 3 Swabbed @ 15.84
Bot - 3 Was eliminated @ 18.81
Apex7 Got a kill @ 18.81
Bot - 3 Got bonus balled @ 19.13
Apex7 Hit a bonus ball @ 19.13

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Anon-7034 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.
Apex7 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 71.1 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.49
Bot - 4 Was eliminated @ 2.49
Bot - 1 Was eliminated @ 2.60
Bot - 4 Got a kill @ 2.60
Bot - 1 Hit a bonus ball @ 2.79
Bot - 4 Got bonus balled @ 2.79
Bot - 3 Was eliminated @ 5.48
Apex7 Got a kill @ 5.48
Bot - 3 Got bonus balled @ 5.60
Apex7 Hit a bonus ball @ 5.60
Bot - 2 Got a kill @ 12.41
Anon-7034 Was eliminated @ 12.41

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback