2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Bot - 3 3 0 3 N/A 0
#2 100 Bot - 1 2 0 2 N/A 0
#3 80 Bot - 5 4 2 2 N/A 0
#4 12 alf027 2 7 0.2 Un-ranked 0
#5 0 Bot - 2 0 0 0 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #117942 (02-12-2017 @ 08:05pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 1 Ran 143.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
alf027 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 58.8 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.82
Bot - 4 Was eliminated @ 1.82
Bot - 1 Chopped a ball @ 2.64
Bot - 5 Got a kill @ 4.03
alf027 Was eliminated @ 4.03
alf027 Took over bot @ 5.65
Bot - 1 Swabbed @ 9.22
Bot - 5 Got a kill @ 9.74
alf027 Was eliminated @ 9.74
Bot - 5 Hit a bonus bounce @ 10.11
alf027 Got bonus bounced @ 10.11

Round #2 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 195.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 179.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 1 Ran 194 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 195.1 ft.
alf027 Got 1 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 2 Swabs 1 Ran 394.1 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 2.07
Bot - 5 Got a kill @ 2.07
alf027 Chopped a ball @ 3.83
Bot - 3 Chopped a ball @ 7.25
Bot - 5 Got a kill @ 11.13
alf027 Was eliminated @ 11.13
alf027 Took over bot @ 13.31
Bot - 3 Swabbed @ 13.49
alf027 Chopped a ball @ 17.11
Bot - 5 Was eliminated @ 18.01
alf027 Got a kill @ 18.01
alf027 Swabbed @ 19.43
Bot - 3 Got a kill @ 25.76
alf027 Was eliminated @ 25.76
alf027 Got bonus balled @ 25.83
Bot - 3 Hit a bonus ball @ 25.83
Bot - 3 Hit a bonus bounce @ 25.96
alf027 Got bonus bounced @ 25.96

Round #3 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 203.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 231.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 200.7 ft.
alf027 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 116.8 ft.

Round #3 Event log

alf027 Was eliminated @ 4.62
Bot - 1 Got a kill @ 4.62
alf027 Took over bot @ 5.87
Bot - 1 Chopped a ball @ 12.57
Bot - 3 Got a kill @ 12.88
alf027 Was eliminated @ 12.88
alf027 Took over bot @ 14.61
Bot - 1 Swabbed @ 19.57
Bot - 5 Was eliminated @ 22.01
alf027 Got a kill @ 22.01
Bot - 3 Got a kill @ 24.08
alf027 Was eliminated @ 24.08

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback