2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Bot - 4 3 0 3 N/A 0
#2 106 Carter 3 0 3 Un-ranked 0
#3 82 Bot - 2 3 1 3 N/A 0
#4 11 Bot - 3 1 3 0.3 N/A 0
#5 0 Deidris 0 0 0 Un-ranked 0
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #117911 (02-12-2017 @ 07:24pm)

Round #1 Recap Round length: 0:34 / Team Blue Scored

Deidris Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 163.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 1 Ran 204.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 1 Swabs 1 Ran 221.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 73.6 ft.
Carter Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 236.9 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 1.78
Bot - 1 Was eliminated @ 2.96
Bot - 2 Got a kill @ 2.96
Bot - 2 Hit a bonus ball @ 3.11
Bot - 1 Got bonus balled @ 3.11
Bot - 2 Chopped a ball @ 4.38
Bot - 2 Was eliminated @ 6.86
Bot - 3 Got a kill @ 6.86
Bot - 2 Got bonus balled @ 6.99
Bot - 3 Hit a bonus ball @ 6.99
Bot - 4 Swabbed @ 8.35
Bot - 3 Chopped a ball @ 9.62
Bot - 5 Took over bot @ 14.94
Bot - 3 Swabbed @ 16.26
Bot - 4 Got a kill @ 22.90
Bot - 3 Was eliminated @ 22.90
Bot - 5 Was eliminated @ 34.19
Carter Got a kill @ 34.19

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 185.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 183.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 1 Swabs 0 Ran 178.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 185.1 ft.
Carter Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 235.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 14.24
Bot - 2 Got a kill @ 14.24
Bot - 4 Got a kill @ 14.59
Bot - 5 Was eliminated @ 14.59
Bot - 4 Chopped a ball @ 17.22
Bot - 3 Was eliminated @ 20.23
Bot - 4 Got a kill @ 20.23
Bot - 3 Got bonus balled @ 20.28
Bot - 4 Hit a bonus ball @ 20.28

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Carter Got 2 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 201.4 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 6.31
Carter Got a kill @ 6.31
Bot - 3 Got bonus balled @ 6.51
Carter Hit a bonus ball @ 6.51
Bot - 5 Was eliminated @ 6.98
Carter Got a kill @ 6.98
Bot - 1 Was eliminated @ 7.56
Bot - 2 Got a kill @ 7.56
Bot - 1 Got bonus balled @ 7.67
Bot - 2 Hit a bonus ball @ 7.67
Bot - 1 Got bonus bounced @ 7.76
Bot - 4 Hit a bonus bounce @ 7.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback