2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 BWz 4 0 4 Un-ranked 0
#2 106 Bot - 1 4 1 4 N/A 0
#3 92 Bot - 3 1 0 1 N/A 0
#4 10 Icecap 1 1 1 Un-ranked 0
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 Bot - 4 0 0 0 N/A 0
#7 0 Anon-1941 0 6 0 Un-ranked 0
Campaign

2D Paintball Match Log #117014 (02-10-2017 @ 03:33pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 297.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 187.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 223.7 ft.
Anon-1941 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
BWz Got 2 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.11
Anon-1941 Was eliminated @ 3.11
Bot - 3 Hit a bonus ball @ 3.28
Anon-1941 Got bonus balled @ 3.28
Anon-1941 Took over bot @ 5.73
Anon-1941 Was eliminated @ 8.97
BWz Got a kill @ 8.97
Bot - 2 Was eliminated @ 10.65
BWz Got a kill @ 10.65

Round #2 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 187 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 183.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 283.4 ft.
Anon-1941 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 194.9 ft.
BWz Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.19
Anon-1941 Was eliminated @ 2.19
Bot - 1 Hit a bonus ball @ 2.32
Anon-1941 Got bonus balled @ 2.32
Anon-1941 Took over bot @ 3.87
Bot - 4 Chopped a ball @ 11.38
Bot - 1 Got a kill @ 12.29
Anon-1941 Was eliminated @ 12.29
Bot - 3 Chopped a ball @ 13.98
Anon-1941 Took over bot @ 14.40
Bot - 3 Swabbed @ 20.08
Anon-1941 Was eliminated @ 25.36
BWz Got a kill @ 25.36

Round #3 Recap Round length: 0:25 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 195.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 229 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 191.2 ft.
Anon-1941 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Icecap Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 240.5 ft.
BWz Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 35.8 ft.

Round #3 Event log

Bot - 1 Got a kill @ 5.59
Bot - 2 Was eliminated @ 5.59
Bot - 3 Chopped a ball @ 8.62
Bot - 1 Was eliminated @ 13.51
Icecap Got a kill @ 13.51
Bot - 3 Swabbed @ 14.23
Anon-1941 Was eliminated @ 21.62
BWz Got a kill @ 21.62
Anon-1941 Got bonus balled @ 21.71
BWz Hit a bonus ball @ 21.71
Bot - 3 Got a kill @ 24.70
Icecap Was eliminated @ 24.70
Bot - 3 Hit a bonus ball @ 25.01
Icecap Got bonus balled @ 25.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback