2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 Rusty_Joker 6 3 2 Un-ranked 0
#2 107 master-blaster 2 2 1 Un-ranked 0
#3 103 Apex7 5 4 1.2 Un-ranked 0
#4 95 TrappOH 3 3 1 Un-ranked 0
#5 82 Jgodd 2 3 0.6 Un-ranked 0
#6 40 Anon-7019 1 4 0.2 Un-ranked 0
Campaign

2D Paintball Match Log #116314 (02-09-2017 @ 09:10am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Rusty_Joker Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 43.6 ft.
Jgodd Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 182.7 ft.
master-blaster Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Apex7 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 69.9 ft.
Anon-7019 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 181 ft.
TrappOH Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.6 ft.

Round #1 Event log

Rusty_Joker Was eliminated @ 1.01
Apex7 Got a kill @ 1.01
Jgodd Got a kill @ 2.08
master-blaster Was eliminated @ 2.08
Jgodd Hit a bonus ball @ 2.08
master-blaster Got bonus balled @ 2.08
Jgodd Hit a bonus ball @ 2.16
master-blaster Got bonus balled @ 2.16
Jgodd Got a kill @ 7.68
TrappOH Was eliminated @ 7.68
Jgodd Chopped a ball @ 8.03

Round #2 Recap Round length: 0:10 / Team Red Scored

Rusty_Joker Got 3 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Jgodd Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 279.8 ft.
master-blaster Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 237.3 ft.
Apex7 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 9.3 ft.
Anon-7019 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
TrappOH Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.

Round #2 Event log

Rusty_Joker Got a kill @ 2.06
Apex7 Was eliminated @ 2.06
Rusty_Joker Hit a bonus ball @ 2.12
Apex7 Got bonus balled @ 2.12
Rusty_Joker Got a kill @ 3.54
Anon-7019 Was eliminated @ 3.54
Rusty_Joker Got a kill @ 10.40
Jgodd Was eliminated @ 10.40
Rusty_Joker Hit a bonus ball @ 10.68
Jgodd Got bonus balled @ 10.68

Round #3 Recap Round length: 0:05 / Team Blue Scored

Rusty_Joker Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 35.9 ft.
Jgodd Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 65.5 ft.
master-blaster Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 177.5 ft.
Apex7 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 20.1 ft.
Anon-7019 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 54.7 ft.
TrappOH Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 79.4 ft.

Round #3 Event log

Rusty_Joker Was eliminated @ 0.71
Apex7 Got a kill @ 0.71
Rusty_Joker Got bonus balled @ 0.95
Apex7 Hit a bonus ball @ 0.95
master-blaster Got a kill @ 3.85
Apex7 Was eliminated @ 3.85
master-blaster Hit a bonus ball @ 3.92
Apex7 Got bonus balled @ 3.92
Apex7 Got a kill @ 4.00
TrappOH Was eliminated @ 4.00
master-blaster Chopped a ball @ 4.28
master-blaster Got a kill @ 4.72
Anon-7019 Was eliminated @ 4.72
master-blaster Was eliminated @ 5.10
Anon-7019 Got a kill @ 5.10

Round #4 Recap Round length: 0:03 / Team Red Scored

Rusty_Joker Got 2 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 15.9 ft.
Jgodd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.
master-blaster Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 83.3 ft.
Apex7 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Anon-7019 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 58.3 ft.
TrappOH Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 94.2 ft.

Round #4 Event log

Rusty_Joker Was eliminated @ 0.61
Apex7 Got a kill @ 0.61
Rusty_Joker Got bonus balled @ 0.61
Apex7 Hit a bonus ball @ 0.61
Rusty_Joker Got bonus balled @ 0.69
Apex7 Hit a bonus ball @ 0.69
Rusty_Joker Got a kill @ 0.92
Apex7 Was eliminated @ 0.92
Rusty_Joker Hit a bonus ball @ 1.04
Apex7 Got bonus balled @ 1.04
Rusty_Joker Got a kill @ 1.07
Anon-7019 Was eliminated @ 1.07
Jgodd Was eliminated @ 3.42
TrappOH Got a kill @ 3.42

Round #5 Recap Round length: 0:12 / Team Red Scored

Rusty_Joker Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 215.2 ft.
Jgodd Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 5.3 ft.
master-blaster Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
Apex7 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 157.9 ft.
Anon-7019 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
TrappOH Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 191.3 ft.

Round #5 Event log

Jgodd Was eliminated @ 1.78
TrappOH Got a kill @ 1.78
Anon-7019 Was eliminated @ 5.51
TrappOH Got a kill @ 5.51
TrappOH Chopped a ball @ 7.89
TrappOH Was eliminated @ 8.14
Apex7 Got a kill @ 8.14
Apex7 Chopped a ball @ 8.27
Rusty_Joker Got a kill @ 12.13
Apex7 Was eliminated @ 12.13
master-blaster Hit a bonus ball @ 12.26
Apex7 Got bonus balled @ 12.26

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback