2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 153 TrappOH 5 0 5 Un-ranked 0
#2 97 Rusty_Joker 3 1 3 Un-ranked 0
#3 66 master-blaster 1 1 1 Un-ranked 0
#4 15 Apex7 1 3 0.3 Un-ranked 0
#5 15 Anon-7019 1 3 0.3 Un-ranked 0
#6 0 Jgodd 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #116312 (02-09-2017 @ 09:07am)

Round #1 Recap Round length: 0:17 / Team Red Scored

Rusty_Joker Got 1 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.
Jgodd Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
master-blaster Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 190.7 ft.
Apex7 Got 1 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 0 Swabs 0 Ran 48.9 ft.
Anon-7019 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 88.4 ft.
TrappOH Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 310 ft.

Round #1 Event log

Rusty_Joker Took a bounce @ 1.08
Jgodd Bounced a player @ 1.08
Jgodd Was eliminated @ 9.64
TrappOH Got a kill @ 9.64
TrappOH Chopped a ball @ 9.87
Rusty_Joker Was eliminated @ 11.26
Anon-7019 Got a kill @ 11.26
Rusty_Joker Got a kill @ 11.49
Anon-7019 Was eliminated @ 11.49
master-blaster Was eliminated @ 17.27
Apex7 Got a kill @ 17.27
master-blaster Got a kill @ 17.28
Apex7 Was eliminated @ 17.28
master-blaster Hit a bonus ball @ 17.43
Apex7 Got bonus balled @ 17.43

Round #2 Recap Round length: 0:08 / Team Red Scored

Rusty_Joker Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 105.7 ft.
Jgodd Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
master-blaster Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Apex7 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 102.3 ft.
Anon-7019 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 98.2 ft.
TrappOH Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.

Round #2 Event log

Apex7 Chopped a ball @ 0.53
Apex7 Was eliminated @ 4.37
TrappOH Got a kill @ 4.37
Apex7 Got bonus balled @ 4.46
TrappOH Hit a bonus ball @ 4.46
Rusty_Joker Got a kill @ 5.20
Jgodd Was eliminated @ 5.20
Rusty_Joker Hit a bonus ball @ 5.31
Jgodd Got bonus balled @ 5.31
Anon-7019 Was eliminated @ 7.96
TrappOH Got a kill @ 7.96
Anon-7019 Got bonus balled @ 8.09
TrappOH Hit a bonus ball @ 8.09

Round #3 Recap Round length: 0:08 / Team Red Scored

Rusty_Joker Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Jgodd Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 121.6 ft.
master-blaster Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 213.4 ft.
Apex7 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 51.4 ft.
Anon-7019 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
TrappOH Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 198.8 ft.

Round #3 Event log

Apex7 Was eliminated @ 2.07
TrappOH Got a kill @ 2.07
Rusty_Joker Got a kill @ 5.38
Anon-7019 Was eliminated @ 5.38
Rusty_Joker Hit a bonus ball @ 5.48
Anon-7019 Got bonus balled @ 5.48
Jgodd Chopped a ball @ 6.27
Jgodd Was eliminated @ 8.10
TrappOH Got a kill @ 8.10
Jgodd Got bonus balled @ 8.13
TrappOH Hit a bonus ball @ 8.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback