2D Paintball
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3v3 Team Deathmatch

by
20 - 17
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 154 Bot - 3 10 9 1.1 N/A 0
#2 97 Bot - 4 8 5 1.6 N/A 0
#3 78 Bot - 2 6 4 1.5 N/A 0
#4 65 Wafleofdoom 5 8 0.6 Un-ranked 0
#5 57 Bot - 1 3 4 0.7 N/A 0
#6 55 1inferno1 4 6 0.6 Un-ranked 0
Campaign

2D Paintball Match Log #116041 (02-08-2017 @ 12:17pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 187 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 56.8 ft.
1inferno1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 225 shots Reloads 0 Chops 1 Swabs 1 Ran 178.4 ft.
Wafleofdoom Got 2 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 111.9 ft.

Round #1 Event log

Bot - 4 Got a kill @ 144.13
Bot - 4 Got a kill @ 158.73
Bot - 4 Hit a bonus bounce @ 158.93
Bot - 4 Got a kill @ 161.69
Wafleofdoom Bounced a player @ 176.24
Wafleofdoom Got a kill @ 176.46
Wafleofdoom Hit a bonus ball @ 176.52
Bot - 4 Chopped a ball @ 182.88
Bot - 2 Was eliminated @ 186.76
Wafleofdoom Got a kill @ 186.76
Bot - 2 Got bonus balled @ 186.98
Wafleofdoom Hit a bonus ball @ 186.98
Bot - 4 Swabbed @ 188.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback