2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 Bot - 4 4 0 4 N/A 0
#2 100 Bot - 1 4 1 4 N/A 0
#3 66 Bot - 2 1 1 1 N/A 0
#4 20 Bot - 3 2 2 1 N/A 0
#5 0 Bot - 5 0 0 0 N/A 0
#6 0 paintball 0 4 0 Un-ranked 0
#7 0 Anon-6163 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #115827 (02-08-2017 @ 03:50am)

Round #1 Recap Round length: 0:20 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 176.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 186.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 178.3 ft.
paintball Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 99.2 ft.
Anon-6163 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 232.7 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.87
Bot - 1 Got a kill @ 6.43
Bot - 3 Was eliminated @ 6.43
Bot - 1 Swabbed @ 8.58
Bot - 2 Bounced a player @ 9.44
Anon-6163 Took a bounce @ 9.44
Bot - 4 Got a kill @ 18.04
Anon-6163 Was eliminated @ 18.04
Bot - 4 Hit a bonus ball @ 18.15
Anon-6163 Got bonus balled @ 18.15
paintball Was eliminated @ 20.14
Bot - 4 Got a kill @ 20.14

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 182 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 180.6 ft.
paintball Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 94.5 ft.
Anon-6163 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 114.1 ft.

Round #2 Event log

Anon-6163 Was eliminated @ 1.50
Bot - 2 Got a kill @ 1.50
Bot - 2 Hit a bonus ball @ 1.70
Anon-6163 Got bonus balled @ 1.70
Bot - 1 Got a kill @ 4.06
paintball Was eliminated @ 4.06
Bot - 2 Chopped a ball @ 6.23
paintball Took over bot @ 6.32
Bot - 1 Bounced a player @ 14.82
paintball Took a bounce @ 14.82
Bot - 1 Got a kill @ 15.13
paintball Was eliminated @ 15.13

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 149.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 0 Ran 161.8 ft.
paintball Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Anon-6163 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 213.9 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 3.95
Bot - 2 Was eliminated @ 4.63
Bot - 3 Got a kill @ 4.63
Bot - 1 Was eliminated @ 7.85
Bot - 3 Got a kill @ 7.85
Bot - 1 Got a kill @ 8.18
Bot - 3 Was eliminated @ 8.18
Bot - 4 Chopped a ball @ 12.89
Bot - 4 Got a kill @ 13.69
Anon-6163 Was eliminated @ 13.69
Bot - 4 Got a kill @ 15.30
paintball Was eliminated @ 15.30
Bot - 4 Hit a bonus ball @ 15.43
paintball Got bonus balled @ 15.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback