2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 Untamed 6 2 3 Un-ranked 0
#2 155 revox 7 3 2.3 Un-ranked 0
#3 86 GotSwag 4 4 1 Un-ranked 0
#4 75 chagedy 0 2 0 Un-ranked 0
#5 0 Tacky 0 0 0 Un-ranked 0
#6 0 Anon-6931 0 5 0 Un-ranked 0
Campaign

2D Paintball Match Log #115666 (02-07-2017 @ 04:08pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Tacky Got 1 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Untamed Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 251.3 ft.
chagedy Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 58.2 ft.
revox Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 254.5 ft.
GotSwag Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
Tacky Got 1 kills Took 1 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 222 ft.
Anon-6931 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 253.3 ft.

Round #1 Event log

revox Got a kill @ 6.94
GotSwag Was eliminated @ 6.94
Untamed Got a kill @ 7.86
Anon-6931 Was eliminated @ 7.86
revox Was eliminated @ 9.11
Tacky Got a kill @ 9.11
revox Bounced a player @ 9.16
Tacky Took a bounce @ 9.16
chagedy Chopped a ball @ 14.23
Untamed Got a kill @ 16.37
Tacky Was eliminated @ 16.37
Untamed Hit a bonus ball @ 16.51
Tacky Got bonus balled @ 16.51

Round #2 Recap Round length: 0:20 / Team Blue Scored

Untamed Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 406.1 ft.
chagedy Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 1 Swabs 0 Ran 74.7 ft.
revox Got 0 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 198.7 ft.
GotSwag Got 3 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 2 Swabs 0 Ran 319.9 ft.
Tacky Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 70.4 ft.
Anon-6931 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.

Round #2 Event log

Anon-6931 Was eliminated @ 3.15
Untamed Got a kill @ 3.15
Untamed Got a kill @ 10.23
Tacky Was eliminated @ 10.23
Tacky Got bonus balled @ 10.60
Untamed Hit a bonus ball @ 10.60
chagedy Chopped a ball @ 11.52
GotSwag Chopped a ball @ 14.39
GotSwag Chopped a ball @ 14.88
chagedy Was eliminated @ 14.88
GotSwag Got a kill @ 14.88
revox Took a bounce @ 16.14
GotSwag Bounced a player @ 16.14
revox Was eliminated @ 16.16
GotSwag Got a kill @ 16.16
GotSwag Got a kill @ 20.20
Untamed Was eliminated @ 20.20

Round #3 Recap Round length: 0:10 / Team Red Scored

Untamed Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 215.4 ft.
chagedy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 81.7 ft.
revox Got 3 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 263.5 ft.
GotSwag Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 112.7 ft.
Tacky Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 2 Swabs 0 Ran 96.3 ft.
Anon-6931 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.

Round #3 Event log

GotSwag Was eliminated @ 2.78
revox Got a kill @ 2.78
revox Got a kill @ 4.84
Anon-6931 Was eliminated @ 4.84
Tacky Chopped a ball @ 7.54
Tacky Chopped a ball @ 7.97
revox Got a kill @ 10.07
Tacky Was eliminated @ 10.07

Round #4 Recap Round length: 0:28 / Team Blue Scored

Untamed Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 82.6 ft.
chagedy Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 193 ft.
revox Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 255.8 ft.
GotSwag Got 1 kills Took 1 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 188.2 ft.
Tacky Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 250 ft.
Anon-6931 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 216.5 ft.

Round #4 Event log

GotSwag Got a kill @ 2.16
Untamed Was eliminated @ 2.16
Untamed Got bonus balled @ 2.37
GotSwag Hit a bonus ball @ 2.37
GotSwag Took a bounce @ 9.77
revox Bounced a player @ 9.77
revox Got a kill @ 10.54
GotSwag Was eliminated @ 10.54
revox Got a kill @ 12.05
Anon-6931 Was eliminated @ 12.05
revox Was eliminated @ 14.88
Tacky Got a kill @ 14.88
revox Got bonus balled @ 15.19
Tacky Hit a bonus ball @ 15.19
chagedy Was eliminated @ 27.84
Tacky Got a kill @ 27.84
chagedy Got bonus balled @ 27.91
Tacky Hit a bonus ball @ 27.91

Round #5 Recap Round length: 0:10 / Team Red Scored

Untamed Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
chagedy Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 51.9 ft.
revox Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 251.2 ft.
GotSwag Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 113.8 ft.
Tacky Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-6931 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.

Round #5 Event log

Untamed Got a kill @ 7.23
Anon-6931 Was eliminated @ 7.23
Untamed Got a kill @ 7.71
GotSwag Was eliminated @ 7.71
Untamed Hit a bonus ball @ 7.91
GotSwag Got bonus balled @ 7.91
revox Bounced a player @ 9.16
Tacky Took a bounce @ 9.16
revox Got a kill @ 9.76
Tacky Was eliminated @ 9.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback