2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Anon-4390 4 0 4 Un-ranked 0
#2 113 Apex7 4 1 4 Un-ranked 0
#3 46 Anon-3152 3 3 1 Un-ranked 0
#4 25 Swagson 0 2 0 Un-ranked 0
#5 0 master-blaster 0 3 0 Un-ranked 0
#6 0 Anon-4524 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #115476 (02-07-2017 @ 09:49am)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Swagson Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Anon-3152 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 1 Ran 72.3 ft.
master-blaster Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
Apex7 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Anon-4390 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
Anon-4524 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 59.2 ft.

Round #1 Event log

Anon-3152 Swabbed @ 0.30
master-blaster Was eliminated @ 2.94
Apex7 Got a kill @ 2.94
Anon-3152 Was eliminated @ 3.20
Anon-4390 Got a kill @ 3.20
Apex7 Got a kill @ 7.41
Anon-4524 Was eliminated @ 7.41
Apex7 Hit a bonus ball @ 7.65
Anon-4524 Got bonus balled @ 7.65
Anon-4390 Hit a bonus ball @ 7.69
Anon-4524 Got bonus balled @ 7.69

Round #2 Recap Round length: 0:06 / Team Blue Scored

Swagson Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 203.9 ft.
Anon-3152 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 1 Ran 109.2 ft.
master-blaster Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 140.3 ft.
Apex7 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 99.7 ft.
Anon-4390 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Anon-4524 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 111.5 ft.

Round #2 Event log

Anon-3152 Swabbed @ 0.45
Anon-4524 Was eliminated @ 3.60
Apex7 Got a kill @ 3.60
Swagson Chopped a ball @ 3.72
Anon-4524 Got bonus balled @ 3.80
Apex7 Hit a bonus ball @ 3.80
Anon-4524 Got bonus balled @ 3.90
Apex7 Hit a bonus ball @ 3.90
Anon-3152 Was eliminated @ 5.05
Anon-4390 Got a kill @ 5.05
Swagson Was eliminated @ 5.68
Anon-3152 Got a kill @ 5.68
Anon-3152 Hit a bonus ball @ 5.89
Swagson Got bonus balled @ 5.89
Anon-4390 Got a kill @ 6.20
master-blaster Was eliminated @ 6.20
master-blaster Chopped a ball @ 6.30

Round #3 Recap Round length: 0:05 / Team Blue Scored

Anon-4524 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Swagson Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Anon-3152 Got 2 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 48.5 ft.
master-blaster Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Apex7 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 66.8 ft.
Anon-4390 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.

Round #3 Event log

Anon-3152 Was eliminated @ 2.13
Apex7 Got a kill @ 2.13
Anon-3152 Got a kill @ 2.62
Apex7 Was eliminated @ 2.62
Swagson Was eliminated @ 2.94
Anon-3152 Got a kill @ 2.94
master-blaster Was eliminated @ 4.95
Anon-4390 Got a kill @ 4.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback