2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 161 ballzout 7 0 7 Un-ranked 0
#2 87 weenurman 1 0 1 Un-ranked 0
#3 66 xGbotNipple 1 1 1 Un-ranked 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 pooptimmy 0 4 0 Un-ranked 0
Campaign

2D Paintball Match Log #114668 (02-05-2017 @ 04:41pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
ballzout Got 3 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 183 ft.
pooptimmy Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 1 Ran 82.6 ft.
weenurman Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 106.5 ft.
xGbotNipple Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.

Round #1 Event log

pooptimmy Swabbed @ 0.29
ballzout Got a kill @ 4.74
pooptimmy Was eliminated @ 4.74
Bot - 1 Took a bounce @ 5.67
ballzout Bounced a player @ 5.67
Bot - 1 Was eliminated @ 6.01
ballzout Got a kill @ 6.01
pooptimmy Took over bot @ 7.08
ballzout Got a kill @ 13.11
pooptimmy Was eliminated @ 13.11
ballzout Hit a bonus ball @ 13.26
pooptimmy Got bonus balled @ 13.26

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
ballzout Got 2 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 1 Ran 121.7 ft.
pooptimmy Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 1 Ran 127.3 ft.
weenurman Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 107.5 ft.
xGbotNipple Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 1 Ran 137.7 ft.

Round #2 Event log

pooptimmy Swabbed @ 0.00
xGbotNipple Chopped a ball @ 0.15
Bot - 2 Was eliminated @ 0.67
ballzout Got a kill @ 0.67
xGbotNipple Swabbed @ 1.74
pooptimmy Was eliminated @ 5.42
xGbotNipple Got a kill @ 5.42
pooptimmy Got bonus balled @ 5.52
weenurman Hit a bonus ball @ 5.52
pooptimmy Got bonus balled @ 5.56
xGbotNipple Hit a bonus ball @ 5.56
ballzout Swabbed @ 6.13
Bot - 1 Was eliminated @ 10.10
ballzout Got a kill @ 10.10

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
ballzout Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
pooptimmy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
weenurman Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 53.4 ft.
xGbotNipple Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 59.9 ft.

Round #3 Event log

Bot - 2 Took a bounce @ 2.12
ballzout Bounced a player @ 2.12
Bot - 1 Got a kill @ 2.17
xGbotNipple Was eliminated @ 2.17
Bot - 2 Was eliminated @ 2.34
ballzout Got a kill @ 2.34
ballzout Got a kill @ 3.83
pooptimmy Was eliminated @ 3.83
Bot - 1 Was eliminated @ 7.71
weenurman Got a kill @ 7.71
Bot - 1 Got bonus balled @ 7.84
weenurman Hit a bonus ball @ 7.84

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback