2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 boo 4 1 4 Un-ranked 0
#2 51 Bot - 5 2 0 2 N/A 0
#3 45 Bot - 1 2 1 2 N/A 0
#4 40 Bot - 3 1 2 0.5 N/A 0
#5 35 Bot - 2 3 1 3 N/A 0
#6 7 OP 1 5 0.2 Un-ranked 0
#7 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #114405 (02-05-2017 @ 06:14am)

Round #1 Recap Round length: 1:00 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 189.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 284.7 ft.
OP Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 294.2 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 3.29
Bot - 5 Got a kill @ 3.29
Bot - 1 Was eliminated @ 16.76
OP Got a kill @ 16.76
Bot - 1 Got bonus balled @ 16.96
OP Hit a bonus ball @ 16.96
Bot - 3 Got a kill @ 23.51
OP Was eliminated @ 23.51
Bot - 2 Got a kill @ 24.94
Bot - 3 Was eliminated @ 24.94
OP Took over bot @ 25.99
Bot - 5 Got a kill @ 60.22
OP Was eliminated @ 60.22
Bot - 5 Hit a bonus ball @ 60.35
OP Got bonus balled @ 60.35

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 9.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 159.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
OP Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
boo Got 2 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 4.90
Bot - 4 Was eliminated @ 4.90
Bot - 2 Got a kill @ 6.86
Bot - 3 Was eliminated @ 6.86
OP Was eliminated @ 13.80
boo Got a kill @ 13.80
OP Took over bot @ 16.68
OP Was eliminated @ 19.15
boo Got a kill @ 19.15
Bot - 1 Chopped a ball @ 19.40

Round #3 Recap Round length: 0:34 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 202.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
OP Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 108.5 ft.
boo Got 2 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 2 Swabs 0 Ran 174.8 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.03
Bot - 4 Was eliminated @ 1.03
boo Chopped a ball @ 7.26
Bot - 2 Was eliminated @ 8.29
boo Got a kill @ 8.29
Bot - 2 Got bonus balled @ 8.34
boo Hit a bonus ball @ 8.34
boo Was eliminated @ 8.56
Bot - 2 Got a kill @ 8.56
boo Took over bot @ 10.39
boo Chopped a ball @ 18.33
Bot - 3 Chopped a ball @ 28.73
OP Was eliminated @ 34.25
boo Got a kill @ 34.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback