2D Paintball
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D5 - Rookie 3v3

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 Bot - 5 3 2 1.5 N/A 0
#2 111 Bot - 1 5 3 1.6 N/A 0
#3 81 Bot - 4 3 2 1.5 N/A 0
#4 77 JD9940 3 5 0.6 Un-ranked 0
#5 71 Bot - 3 2 3 0.6 N/A 0
#6 46 Bot - 2 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #114016 (02-04-2017 @ 01:33pm)

Round #1 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 169.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 236.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 184.3 ft.
JD9940 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.

Round #1 Event log

Bot - 5 Got a kill @ 4.28
JD9940 Was eliminated @ 4.28
Bot - 5 Hit a bonus ball @ 4.38
JD9940 Got bonus balled @ 4.38
Bot - 5 Hit a bonus ball @ 4.52
JD9940 Got bonus balled @ 4.52
JD9940 Took over bot @ 7.92
Bot - 1 Got a kill @ 8.37
Bot - 2 Was eliminated @ 8.37
Bot - 5 Got a kill @ 22.75
JD9940 Was eliminated @ 22.75
Bot - 5 Hit a bonus bounce @ 22.92
JD9940 Got bonus bounced @ 22.92

Round #2 Recap Round length: 0:41 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 182.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 170 shots Reloads 0 Chops 2 Swabs 0 Ran 240.1 ft.
JD9940 Got 1 kills Took 0 bounces Fired 232 shots Reloads 0 Chops 0 Swabs 0 Ran 368 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.29
Bot - 4 Was eliminated @ 3.29
Bot - 2 Got a kill @ 6.87
Bot - 3 Was eliminated @ 6.87
Bot - 2 Hit a bonus ball @ 7.00
Bot - 3 Got bonus balled @ 7.00
Bot - 1 Was eliminated @ 24.45
JD9940 Got a kill @ 24.45
Bot - 1 Got a kill @ 24.70
JD9940 Was eliminated @ 24.70
Bot - 5 Chopped a ball @ 27.59
JD9940 Took over bot @ 29.61
Bot - 5 Chopped a ball @ 33.60
Bot - 5 Got a kill @ 40.96
JD9940 Was eliminated @ 40.96
Bot - 5 Hit a bonus ball @ 41.06
JD9940 Got bonus balled @ 41.06

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 160.1 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 2 Swabs 0 Ran 168.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 170.2 ft.
JD9940 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.

Round #3 Event log

Bot - 3 Bounced a player @ 2.61
Bot - 2 Took a bounce @ 2.61
Bot - 2 Was eliminated @ 2.66
Bot - 3 Got a kill @ 2.66
Bot - 2 Got bonus balled @ 2.73
Bot - 3 Hit a bonus ball @ 2.73
Bot - 3 Chopped a ball @ 5.96
Bot - 3 Chopped a ball @ 7.41
JD9940 Got a kill @ 8.26
Bot - 1 Was eliminated @ 8.26
Bot - 1 Got bonus balled @ 8.34
JD9940 Hit a bonus ball @ 8.34
Bot - 3 Was eliminated @ 9.57
Bot - 4 Got a kill @ 9.57
Bot - 5 Chopped a ball @ 21.66
Bot - 4 Got a kill @ 23.09
Bot - 5 Was eliminated @ 23.09
Bot - 4 Hit a bonus ball @ 23.30
Bot - 5 Got bonus balled @ 23.30

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
JD9940 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 220 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.27
JD9940 Got a kill @ 1.27
JD9940 Chopped a ball @ 1.36
JD9940 Hit a bonus bounce @ 1.47
Bot - 1 Got bonus bounced @ 1.47
Bot - 4 Got a kill @ 2.42
Bot - 5 Was eliminated @ 2.42
Bot - 2 Got a kill @ 10.33
Bot - 3 Was eliminated @ 10.33

Round #5 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 120.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 118.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 122.2 ft.
JD9940 Got 0 kills Took 1 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 70.4 ft.

Round #5 Event log

Bot - 1 Bounced a player @ 3.76
JD9940 Took a bounce @ 3.76
Bot - 1 Got a kill @ 3.78
JD9940 Was eliminated @ 3.78
Bot - 1 Hit a bonus ball @ 3.85
JD9940 Got bonus balled @ 3.85
Bot - 2 Was eliminated @ 4.00
Bot - 3 Got a kill @ 4.00
Bot - 1 Got a kill @ 4.25
Bot - 4 Was eliminated @ 4.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback