2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Bot - 1 3 0 3 N/A 0
#2 100 Swagson 4 1 4 Un-ranked 0
#3 60 Tinyj0407 1 0 1 Un-ranked 0
#4 40 Bot - 3 1 0 1 N/A 0
#5 15 Roma 1 3 0.3 Un-ranked 0
#6 0 Bot - 2 0 3 0 N/A 0
#7 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #113477 (02-03-2017 @ 08:08am)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
Roma Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Swagson Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 213.2 ft.

Round #1 Event log

Bot - 1 Got a kill @ 5.75
Bot - 2 Was eliminated @ 5.75
Bot - 4 Was eliminated @ 6.38
Swagson Got a kill @ 6.38
Roma Was eliminated @ 11.88
Bot - 3 Got a kill @ 11.88

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 5.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 108.9 ft.
Tinyj0407 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 207.9 ft.
Roma Got 1 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 129.5 ft.
Swagson Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 228.4 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.17
Bot - 4 Was eliminated @ 1.17
Bot - 2 Took a bounce @ 1.98
Swagson Bounced a player @ 1.98
Bot - 2 Was eliminated @ 2.18
Swagson Got a kill @ 2.18
Roma Took a bounce @ 10.32
Swagson Bounced a player @ 10.32
Roma Got a kill @ 10.79
Swagson Was eliminated @ 10.79
Roma Was eliminated @ 11.14
Swagson Got a kill @ 11.14

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 155 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Tinyj0407 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 114.5 ft.
Roma Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Swagson Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 393.4 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 7.87
Tinyj0407 Got a kill @ 7.87
Bot - 4 Was eliminated @ 8.28
Bot - 1 Got a kill @ 8.28
Bot - 1 Hit a bonus ball @ 8.45
Bot - 4 Got bonus balled @ 8.45
Bot - 1 Chopped a ball @ 11.77
Roma Was eliminated @ 17.46
Swagson Got a kill @ 17.46

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback