2D Paintball
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D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 Bot - 1 6 2 3 N/A 0
#2 83 Bot - 2 2 1 2 N/A 0
#3 56 kidveggito 2 3 0.6 Un-ranked 0
#4 55 Bot - 4 2 0 2 N/A 0
#5 55 Swagson 3 7 0.4 Un-ranked 0
#6 23 Anon-6840 0 3 0 Un-ranked 0
#7 11 Bot - 3 1 0 1 N/A 0
Campaign

2D Paintball Match Log #112962 (02-02-2017 @ 05:02am)

Round #1 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 2 Swabs 1 Ran 223.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 1 Swabs 1 Ran 217.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 0 Ran 163.6 ft.
kidveggito Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 220.6 ft.
Swagson Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 4.21
Bot - 1 Swabbed @ 8.74
Bot - 2 Got a kill @ 11.70
Swagson Was eliminated @ 11.70
Bot - 2 Hit a bonus ball @ 11.84
Swagson Got bonus balled @ 11.84
Swagson Got bonus balled @ 11.97
Bot - 2 Hit a bonus ball @ 11.97
Swagson Took over bot @ 14.95
Bot - 2 Chopped a ball @ 17.19
Bot - 2 Swabbed @ 23.61
Bot - 4 Got a kill @ 26.48
Swagson Was eliminated @ 26.48
Bot - 4 Chopped a ball @ 26.90
Bot - 1 Chopped a ball @ 28.93
kidveggito Was eliminated @ 30.73
Bot - 4 Got a kill @ 30.73

Round #2 Recap Round length: 0:27 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 3.4 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 1 Ran 205.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 0 Ran 203.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.
Anon-6840 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 264 ft.
kidveggito Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 125.5 ft.
Swagson Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 93.4 ft.

Round #2 Event log

Swagson Was eliminated @ 3.14
Bot - 1 Got a kill @ 3.14
Swagson Took over bot @ 5.57
Bot - 1 Chopped a ball @ 8.76
kidveggito Chopped a ball @ 11.41
Bot - 1 Swabbed @ 14.72
Swagson Was eliminated @ 16.95
Bot - 1 Got a kill @ 16.95
Swagson Got bonus balled @ 17.22
Bot - 1 Hit a bonus ball @ 17.22
Bot - 2 Chopped a ball @ 23.32
Anon-6840 Chopped a ball @ 25.03
Anon-6840 Was eliminated @ 26.46
kidveggito Got a kill @ 26.46
Bot - 2 Got a kill @ 26.78
kidveggito Was eliminated @ 26.78
Bot - 2 Hit a bonus ball @ 26.81
kidveggito Got bonus balled @ 26.81

Round #3 Recap Round length: 0:27 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 155.5 ft.
Anon-6840 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
kidveggito Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Swagson Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 302.8 ft.

Round #3 Event log

Swagson Got a kill @ 4.96
Anon-6840 Was eliminated @ 4.96
Swagson Hit a bonus ball @ 5.06
Anon-6840 Got bonus balled @ 5.06
Bot - 3 Chopped a ball @ 6.60
Anon-6840 Took over bot @ 7.93
Bot - 3 Swabbed @ 12.41
Swagson Chopped a ball @ 12.78
Bot - 1 Was eliminated @ 13.51
Swagson Got a kill @ 13.51
Bot - 1 Got bonus balled @ 13.73
Swagson Hit a bonus ball @ 13.73
Swagson Was eliminated @ 13.83
Bot - 1 Got a kill @ 13.83
Swagson Took over bot @ 19.25
kidveggito Bounced a player @ 26.73
Anon-6840 Took a bounce @ 26.73
kidveggito Got a kill @ 26.75
Anon-6840 Was eliminated @ 26.75
kidveggito Hit a bonus ball @ 27.06
Anon-6840 Got bonus balled @ 27.06

Round #4 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 0 Ran 190.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Anon-6840 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
kidveggito Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
Swagson Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 254.9 ft.
Anon-6840 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Swagson Chopped a ball @ 2.78
Swagson Was eliminated @ 5.24
Bot - 1 Got a kill @ 5.24
kidveggito Took a bounce @ 9.27
Bot - 2 Bounced a player @ 9.27
Bot - 3 Got a kill @ 9.88
Bot - 2 Was eliminated @ 9.88
Bot - 2 Got bonus balled @ 10.00
Bot - 3 Hit a bonus ball @ 10.00
Swagson Took over bot @ 10.64
Bot - 1 Got a kill @ 11.60
kidveggito Was eliminated @ 11.60
Bot - 1 Hit a bonus ball @ 11.74
kidveggito Got bonus balled @ 11.74
Bot - 1 Was eliminated @ 21.47
Swagson Got a kill @ 21.47
Bot - 1 Got bonus balled @ 21.63
Swagson Hit a bonus ball @ 21.63
Bot - 1 Chopped a ball @ 21.68
Swagson Was eliminated @ 21.88
Bot - 1 Got a kill @ 21.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback