2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 weenurman 4 1 4 Un-ranked 0
#2 91 druuuuuw 4 1 4 Un-ranked 0
#3 37 ballzout 1 2 0.5 Un-ranked 0
#4 30 Bot - 3 2 3 0.6 N/A 0
#5 15 Bot - 1 1 3 0.3 N/A 0
#6 15 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #112944 (02-02-2017 @ 02:15am)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 190.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
ballzout Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 80.8 ft.
druuuuuw Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 173.5 ft.
weenurman Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 1 Ran 192 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 2.45
Bot - 1 Swabbed @ 9.18
Bot - 3 Was eliminated @ 14.72
druuuuuw Got a kill @ 14.72
weenurman Swabbed @ 15.29
Bot - 1 Was eliminated @ 19.96
weenurman Got a kill @ 19.96
Bot - 2 Was eliminated @ 25.10
druuuuuw Got a kill @ 25.10
Bot - 2 Got bonus balled @ 25.36
druuuuuw Hit a bonus ball @ 25.36

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
ballzout Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 98.4 ft.
druuuuuw Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
weenurman Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.21
weenurman Got a kill @ 1.21
Bot - 2 Got a kill @ 1.47
ballzout Was eliminated @ 1.47
Bot - 1 Got a kill @ 10.69
druuuuuw Was eliminated @ 10.69
Bot - 1 Was eliminated @ 11.25
druuuuuw Got a kill @ 11.25
Bot - 3 Was eliminated @ 11.58
weenurman Got a kill @ 11.58

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 152.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
ballzout Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 86.7 ft.
druuuuuw Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 182 ft.
weenurman Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 108.3 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 5.29
Bot - 1 Took a bounce @ 5.43
weenurman Bounced a player @ 5.43
Bot - 1 Was eliminated @ 5.66
weenurman Got a kill @ 5.66
Bot - 1 Got bonus balled @ 5.76
weenurman Hit a bonus ball @ 5.76
weenurman Hit a bonus bounce @ 5.83
Bot - 1 Got bonus bounced @ 5.83
ballzout Got a kill @ 8.34
Bot - 2 Was eliminated @ 8.34
ballzout Hit a bonus ball @ 8.52
Bot - 2 Got bonus balled @ 8.52
Bot - 2 Got bonus balled @ 8.57
ballzout Hit a bonus ball @ 8.57
Bot - 3 Got a kill @ 10.80
ballzout Was eliminated @ 10.80
druuuuuw Chopped a ball @ 20.39
Bot - 3 Was eliminated @ 21.55
druuuuuw Got a kill @ 21.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback