2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 130 Musse 4 1 4 Un-ranked 0
#2 105 Anon-2219 2 0 2 Un-ranked 0
#3 96 Bot - 1 3 0 3 N/A 0
#4 15 Anon-8416 1 3 0.3 Un-ranked 0
#5 0 Musse 0 0 0 Un-ranked 0
#6 0 Bot - 2 0 0 0 N/A 0
#7 0 Bot - 3 0 1 0 N/A 0
#8 0 Anon-4136 0 3 0 Un-ranked 0
#9 0 RIPPER 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #112351 (01-31-2017 @ 12:57pm)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Musse Got 1 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Anon-2219 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 108.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
Anon-4136 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.
Anon-8416 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 68.1 ft.
Musse Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 99.1 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 6.75
Musse Got a kill @ 6.75
Anon-8416 Got a kill @ 7.73
Musse Was eliminated @ 7.73
Bot - 1 Bounced a player @ 8.74
Anon-4136 Took a bounce @ 8.74
Bot - 1 Got a kill @ 8.76
Anon-4136 Was eliminated @ 8.76
Anon-4136 Got bonus balled @ 9.01
Bot - 1 Hit a bonus ball @ 9.01
Musse Took over bot @ 9.05
Anon-2219 Got a kill @ 12.34
Anon-8416 Was eliminated @ 12.34

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Anon-2219 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 224 ft.
Anon-4136 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.
Anon-8416 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
RIPPER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 91.9 ft.
Musse Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.

Round #2 Event log

RIPPER Was eliminated @ 2.45
Musse Got a kill @ 2.45
Anon-8416 Was eliminated @ 4.22
Bot - 1 Got a kill @ 4.22
Anon-8416 Got bonus balled @ 4.55
Musse Hit a bonus ball @ 4.55
Anon-4136 Was eliminated @ 12.75
Musse Got a kill @ 12.75

Round #3 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
Anon-2219 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 108.1 ft.
Anon-4136 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 119.4 ft.
Anon-8416 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 56.3 ft.
RIPPER Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Musse Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 50.4 ft.

Round #3 Event log

Anon-2219 Got a kill @ 0.89
Anon-8416 Was eliminated @ 0.89
Bot - 1 Got a kill @ 2.37
Anon-4136 Was eliminated @ 2.37
RIPPER Took a bounce @ 3.90
Musse Bounced a player @ 3.90
RIPPER Was eliminated @ 4.15
Musse Got a kill @ 4.15
RIPPER Got bonus balled @ 4.20
Musse Hit a bonus ball @ 4.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback