2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 159 Musse 7 1 7 Un-ranked 0
#2 65 Anon-8416 1 1 1 Un-ranked 0
#3 65 roastedudeimcool 1 1 1 Un-ranked 0
#4 46 Anon-2325 3 3 1 Un-ranked 0
#5 0 AWESOMEAIDAN 0 3 0 Un-ranked 0
#6 0 Anon-3333 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #112045 (01-30-2017 @ 01:56pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

AWESOMEAIDAN Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.
Anon-8416 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Musse Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 0 Ran 91.2 ft.
Anon-2325 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.
Anon-3333 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 13.6 ft.
roastedudeimcool Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.

Round #1 Event log

AWESOMEAIDAN Was eliminated @ 1.73
roastedudeimcool Got a kill @ 1.73
Musse Got a kill @ 5.11
Anon-3333 Was eliminated @ 5.11
Anon-3333 Chopped a ball @ 5.39
Musse Hit a bonus ball @ 5.46
Anon-3333 Got bonus balled @ 5.46
Musse Chopped a ball @ 6.94
Anon-8416 Was eliminated @ 9.44
Anon-2325 Got a kill @ 9.44
Musse Got a kill @ 9.59
Anon-2325 Was eliminated @ 9.59
Anon-8416 Got bonus balled @ 9.70
Anon-2325 Hit a bonus ball @ 9.70

Round #2 Recap Round length: 0:08 / Team Blue Scored

AWESOMEAIDAN Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 63.4 ft.
Anon-8416 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119 ft.
Musse Got 3 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.
Anon-2325 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Anon-3333 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 61.2 ft.
roastedudeimcool Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 68.7 ft.

Round #2 Event log

AWESOMEAIDAN Was eliminated @ 0.66
Musse Got a kill @ 0.66
Anon-2325 Got a kill @ 1.15
roastedudeimcool Was eliminated @ 1.15
Anon-3333 Was eliminated @ 4.17
Musse Got a kill @ 4.17
Musse Was eliminated @ 8.05
Anon-2325 Got a kill @ 8.05
Musse Got a kill @ 8.34
Anon-2325 Was eliminated @ 8.34

Round #3 Recap Round length: 0:12 / Team Blue Scored

AWESOMEAIDAN Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119.2 ft.
Anon-8416 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 128.3 ft.
Musse Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Anon-2325 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Anon-3333 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 83.6 ft.
roastedudeimcool Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 216 ft.

Round #3 Event log

Musse Got a kill @ 4.36
Anon-3333 Was eliminated @ 4.36
Musse Hit a bonus ball @ 4.36
Anon-3333 Got bonus balled @ 4.36
Musse Hit a bonus ball @ 4.47
Anon-3333 Got bonus balled @ 4.47
Anon-8416 Got a kill @ 10.29
Anon-2325 Was eliminated @ 10.29
AWESOMEAIDAN Was eliminated @ 12.58
Musse Got a kill @ 12.58
AWESOMEAIDAN Got bonus balled @ 12.75
Musse Hit a bonus ball @ 12.75

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback