2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 Bot - 3 6 0 6 N/A 0
#2 122 Bot - 4 3 0 3 N/A 0
#3 75 Bot - 1 0 0 0 N/A 0
#4 0 Anon-8081 0 0 0 Un-ranked 0
#5 0 S4t4n_W0rship3r 0 3 0 Un-ranked 0
#6 0 Bot - 2 0 0 0 N/A 0
#7 0 Anon-8248 0 4 0 Un-ranked 0
#8 0 Anon-8081 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #111209 (01-27-2017 @ 02:04pm)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Anon-8081 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.
S4t4n_W0rship3r Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 60.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 119.4 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 193.2 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 97.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.27
Anon-8248 Was eliminated @ 2.27
Anon-8248 Took over bot @ 4.13
S4t4n_W0rship3r Was eliminated @ 6.10
Bot - 3 Got a kill @ 6.10
S4t4n_W0rship3r Got bonus balled @ 6.25
Bot - 3 Hit a bonus ball @ 6.25
Bot - 3 Got a kill @ 12.45
Anon-8248 Was eliminated @ 12.45

Round #2 Recap Round length: 0:18 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
S4t4n_W0rship3r Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.
Anon-8081 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Anon-8081 Was eliminated @ 4.27
Bot - 4 Got a kill @ 4.27
S4t4n_W0rship3r Was eliminated @ 10.69
Bot - 4 Got a kill @ 10.69
S4t4n_W0rship3r Got bonus balled @ 10.79
Bot - 4 Hit a bonus ball @ 10.79
Bot - 3 Got a kill @ 17.67
Anon-8248 Was eliminated @ 17.67

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
S4t4n_W0rship3r Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 95.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 1 Ran 154.1 ft.
Anon-8081 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.

Round #3 Event log

Anon-8248 Was eliminated @ 2.24
Bot - 4 Got a kill @ 2.24
Bot - 4 Chopped a ball @ 2.29
Bot - 4 Swabbed @ 9.21
Bot - 3 Got a kill @ 11.15
Anon-8081 Was eliminated @ 11.15
S4t4n_W0rship3r Was eliminated @ 12.72
Bot - 3 Got a kill @ 12.72
S4t4n_W0rship3r Got bonus balled @ 12.85
Bot - 4 Hit a bonus ball @ 12.85
S4t4n_W0rship3r Got bonus balled @ 12.87
Bot - 3 Hit a bonus ball @ 12.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback