2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 145 Bot - 1 5 0 5 N/A 0
#2 106 Bot - 2 2 0 2 N/A 0
#3 82 Bot - 4 2 1 2 N/A 0
#4 6 DanDMan 1 5 0.2 Un-ranked 0
#5 0 Bot - 3 0 1 0 N/A 0
#6 0 Anon-7747 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #111057 (01-27-2017 @ 07:58am)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
DanDMan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 105.6 ft.
Anon-7747 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 86.4 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.26
DanDMan Was eliminated @ 2.26
Bot - 1 Got a kill @ 2.41
Bot - 3 Was eliminated @ 2.41
Bot - 4 Hit a bonus ball @ 2.41
DanDMan Got bonus balled @ 2.41
Bot - 4 Got a kill @ 6.21
Anon-7747 Was eliminated @ 6.21
Bot - 4 Hit a bonus ball @ 6.38
Anon-7747 Got bonus balled @ 6.38

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 317.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 352.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 298.8 ft.
DanDMan Got 1 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 278.9 ft.
Anon-7747 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 192.4 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 4.11
Anon-7747 Took a bounce @ 4.11
Bot - 4 Chopped a ball @ 7.66
Bot - 4 Was eliminated @ 9.12
DanDMan Got a kill @ 9.12
Bot - 2 Got a kill @ 10.05
Anon-7747 Was eliminated @ 10.05
Bot - 1 Got a kill @ 11.43
DanDMan Was eliminated @ 11.43
Bot - 2 Hit a bonus ball @ 11.56
DanDMan Got bonus balled @ 11.56
DanDMan Took over bot @ 14.45
Bot - 1 Bounced a player @ 16.18
DanDMan Took a bounce @ 16.18
Bot - 1 Got a kill @ 16.25
DanDMan Was eliminated @ 16.25

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 199.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 191.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 182 ft.
DanDMan Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Anon-7747 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.

Round #3 Event log

Bot - 1 Got a kill @ 5.24
Anon-7747 Was eliminated @ 5.24
Bot - 1 Hit a bonus bounce @ 5.39
Anon-7747 Got bonus bounced @ 5.39
Bot - 1 Got a kill @ 8.46
DanDMan Was eliminated @ 8.46
Bot - 1 Hit a bonus bounce @ 8.73
DanDMan Got bonus bounced @ 8.73
Bot - 2 Chopped a ball @ 9.81
DanDMan Took over bot @ 12.64
Bot - 2 Swabbed @ 14.65
Bot - 4 Got a kill @ 19.22
DanDMan Was eliminated @ 19.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback