2D Paintball
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D5 - Rookie 3v3

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Bot - 1 4 2 2 N/A 0
#2 92 Bot - 5 3 2 1.5 N/A 0
#3 85 DanDMan 4 6 0.6 Un-ranked 0
#4 71 Bot - 4 2 2 1 N/A 0
#5 61 Bot - 2 3 2 1.5 N/A 0
#6 60 Bot - 3 3 4 0.7 N/A 0
#7 0 Anon-8296 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #110678 (01-26-2017 @ 08:30am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 155.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 167.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
DanDMan Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 209.9 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.90
Bot - 5 Was eliminated @ 1.90
Bot - 2 Hit a bonus ball @ 2.18
Bot - 5 Got bonus balled @ 2.18
Bot - 3 Was eliminated @ 4.81
Bot - 4 Got a kill @ 4.81
Bot - 4 Chopped a ball @ 6.54
Bot - 1 Chopped a ball @ 8.68
Bot - 4 Swabbed @ 11.14
Bot - 1 Was eliminated @ 11.42
DanDMan Got a kill @ 11.42

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 1 Ran 175.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
DanDMan Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 171.9 ft.

Round #2 Event log

Bot - 5 Got a kill @ 1.25
DanDMan Was eliminated @ 1.25
Bot - 1 Chopped a ball @ 2.36
DanDMan Took over bot @ 4.89
Bot - 3 Got a kill @ 7.72
DanDMan Was eliminated @ 7.72
Bot - 5 Hit a bonus ball @ 7.90
DanDMan Got bonus balled @ 7.90
Bot - 3 Was eliminated @ 8.23
DanDMan Got a kill @ 8.23
Bot - 1 Swabbed @ 9.95
DanDMan Took over bot @ 10.65
Bot - 5 Got a kill @ 19.61
DanDMan Was eliminated @ 19.61

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
DanDMan Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 77.6 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 3.75
Bot - 5 Got a kill @ 3.75
Bot - 2 Got bonus bounced @ 3.90
Bot - 5 Hit a bonus bounce @ 3.90
Bot - 2 Got bonus balled @ 3.92
Bot - 5 Hit a bonus ball @ 3.92
Bot - 1 Was eliminated @ 4.98
Bot - 4 Got a kill @ 4.98
Bot - 1 Got bonus balled @ 5.09
Bot - 4 Hit a bonus ball @ 5.09
Bot - 5 Was eliminated @ 6.87
DanDMan Got a kill @ 6.87
Bot - 5 Got bonus balled @ 7.06
DanDMan Hit a bonus ball @ 7.06
Bot - 3 Was eliminated @ 12.56
DanDMan Got a kill @ 12.56

Round #4 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 193.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 185.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 0 Ran 191 ft.
DanDMan Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 107.7 ft.

Round #4 Event log

Bot - 2 Got a kill @ 4.45
Bot - 3 Was eliminated @ 4.45
Bot - 1 Got a kill @ 14.23
Bot - 4 Was eliminated @ 14.23
Bot - 1 Bounced a player @ 14.53
DanDMan Took a bounce @ 14.53
DanDMan Was eliminated @ 14.62
Bot - 1 Got a kill @ 14.62
DanDMan Took over bot @ 19.37
Bot - 1 Got a kill @ 22.36
DanDMan Was eliminated @ 22.36
Bot - 5 Chopped a ball @ 22.67

Round #5 Recap Round length: 0:14 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 177.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Anon-8296 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 190.9 ft.
DanDMan Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 48.8 ft.

Round #5 Event log

Bot - 3 Got a kill @ 8.69
Bot - 4 Was eliminated @ 8.69
Bot - 2 Got a kill @ 10.75
Anon-8296 Was eliminated @ 10.75
Bot - 1 Got a kill @ 12.37
DanDMan Was eliminated @ 12.37
Bot - 1 Hit a bonus ball @ 12.65
DanDMan Got bonus balled @ 12.65
Bot - 2 Was eliminated @ 14.12
Bot - 3 Got a kill @ 14.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback