2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Generic 5 1 5 Un-ranked 0
#2 106 Anon-3526 2 0 2 Un-ranked 0
#3 82 Anon-6256 2 1 2 Un-ranked 0
#4 16 Bot - 1 1 1 1 N/A 0
#5 15 Anon-5000 1 2 0.5 Un-ranked 0
#6 0 zsd 0 3 0 Un-ranked 0
#7 0 meman 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #110341 (01-25-2017 @ 10:37am)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
zsd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-6256 Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 198.4 ft.
Generic Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Anon-3526 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 236.8 ft.
meman Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.89
Generic Was eliminated @ 4.89
Bot - 1 Hit a bonus ball @ 5.02
Generic Got bonus balled @ 5.02
Bot - 1 Was eliminated @ 5.04
Generic Got a kill @ 5.04
Anon-3526 Got a kill @ 11.63
meman Was eliminated @ 11.63
zsd Was eliminated @ 11.98
Anon-6256 Got a kill @ 11.98
zsd Got bonus balled @ 12.30
Anon-6256 Hit a bonus ball @ 12.30

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
zsd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-6256 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 220.2 ft.
Anon-5000 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 104.5 ft.
Generic Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.
Anon-3526 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 245.6 ft.
meman Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Anon-6256 Was eliminated @ 8.06
Anon-5000 Got a kill @ 8.06
Anon-3526 Got a kill @ 8.80
meman Was eliminated @ 8.80
Anon-3526 Hit a bonus bounce @ 9.09
meman Got bonus bounced @ 9.09
zsd Was eliminated @ 10.64
Generic Got a kill @ 10.64
zsd Got bonus balled @ 10.82
Generic Hit a bonus ball @ 10.82
Anon-5000 Was eliminated @ 12.31
Generic Got a kill @ 12.31
Anon-5000 Got bonus balled @ 12.49
Anon-3526 Hit a bonus ball @ 12.49

Round #3 Recap Round length: 0:07 / Team Red Scored

zsd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Anon-6256 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 204.1 ft.
Anon-5000 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 92.5 ft.
Generic Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 1 Swabs 0 Ran 199.6 ft.
Anon-3526 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 200.6 ft.
meman Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Anon-5000 Was eliminated @ 5.40
Generic Got a kill @ 5.40
zsd Was eliminated @ 5.65
Generic Got a kill @ 5.65
zsd Got bonus balled @ 5.86
Generic Hit a bonus ball @ 5.86
Generic Chopped a ball @ 7.08
Anon-6256 Got a kill @ 7.63
meman Was eliminated @ 7.63
Anon-6256 Hit a bonus ball @ 7.84
meman Got bonus balled @ 7.84

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback