2D Paintball
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1v1 - King of the Hill

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 JoeFairchild 5 4 1.2 Un-ranked 0
#2 93 dobby99 4 5 0.8 Un-ranked 0
Campaign

2D Paintball Match Log #108298 (01-19-2017 @ 04:05pm)

Round #1 Recap Round length: 0:03 / Round Draw!

JoeFairchild Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 19.7 ft.
dobby99 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 66.7 ft.

Round #1 Event log

JoeFairchild Was eliminated @ 3.38
dobby99 Got a kill @ 3.38
JoeFairchild Got a kill @ 3.65
dobby99 Was eliminated @ 3.65
JoeFairchild Hit a bonus ball @ 3.73
dobby99 Got bonus balled @ 3.73

Round #2 Recap Round length: 0:00 / Team Red Scored

JoeFairchild Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 41.3 ft.
dobby99 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 28.7 ft.

Round #2 Event log

JoeFairchild Was eliminated @ 0.73
dobby99 Got a kill @ 0.73
JoeFairchild Got bonus balled @ 0.79
dobby99 Hit a bonus ball @ 0.79

Round #3 Recap Round length: 0:11 / Team Red Scored

JoeFairchild Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 55.3 ft.
dobby99 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 26.7 ft.

Round #3 Event log

JoeFairchild Was eliminated @ 10.84
dobby99 Got a kill @ 10.84

Round #4 Recap Round length: 0:05 / Team Blue Scored

JoeFairchild Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 64.5 ft.
dobby99 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 38.4 ft.

Round #4 Event log

JoeFairchild Got a kill @ 5.37
dobby99 Was eliminated @ 5.37

Round #5 Recap Round length: 0:00 / Round Draw!

JoeFairchild Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 21.3 ft.
dobby99 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 86.3 ft.

Round #5 Event log

JoeFairchild Got a kill @ 0.52
dobby99 Was eliminated @ 0.52
JoeFairchild Was eliminated @ 0.57
dobby99 Got a kill @ 0.57
JoeFairchild Hit a bonus ball @ 0.65
dobby99 Got bonus balled @ 0.65
JoeFairchild Hit a bonus ball @ 0.72
dobby99 Got bonus balled @ 0.72
JoeFairchild Got bonus balled @ 0.75
dobby99 Hit a bonus ball @ 0.75

Round #6 Recap Round length: 0:19 / Team Blue Scored

JoeFairchild Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 210.3 ft.
dobby99 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 110.5 ft.

Round #6 Event log

dobby99 Was eliminated @ 19.51
JoeFairchild Got a kill @ 19.51

Round #7 Recap Round length: 0:01 / Team Blue Scored

JoeFairchild Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 33.7 ft.
dobby99 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 74.1 ft.

Round #7 Event log

JoeFairchild Got a kill @ 0.71
dobby99 Was eliminated @ 0.71

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback