2D Paintball
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3v3 Team Deathmatch

by
32 - 37
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 203 Bot - 5 18 15 1.2 N/A 0
#2 154 InV1ctusGaming 17 13 1.3 Un-ranked 0
#3 139 Bot - 1 11 8 1.3 N/A 0
#4 92 Bot - 2 8 8 1 N/A 0
#5 84 Bot - 3 7 9 0.7 N/A 0
#6 68 Bot - 4 7 15 0.4 N/A 0
Campaign

2D Paintball Match Log #107813 (01-18-2017 @ 11:13am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 56.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 115.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 67.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 5.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 68.1 ft.
InV1ctusGaming Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 102.9 ft.

Round #1 Event log

Bot - 2 Got a kill @ 163.51
Bot - 1 Chopped a ball @ 173.79
Bot - 2 Got a kill @ 178.37
Bot - 1 Swabbed @ 179.79
Bot - 3 Got a kill @ 186.28
Bot - 3 Chopped a ball @ 187.19
Bot - 5 Got a kill @ 189.17
InV1ctusGaming Was eliminated @ 189.17
Bot - 5 Was eliminated @ 189.34
InV1ctusGaming Got a kill @ 189.34
Bot - 5 Got bonus balled @ 189.36
InV1ctusGaming Hit a bonus ball @ 189.36

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback