2D Paintball
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3v3 Team Deathmatch

by
16 - 22
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 Bot - 3 7 5 1.4 N/A 0
#2 101 Bot - 5 9 5 1.8 N/A 0
#3 86 Bot - 4 8 8 1 N/A 0
#4 60 Bot - 2 4 6 0.6 N/A 0
#5 59 Bot - 1 3 1 3 N/A 0
#6 52 TMONEY1018 4 7 0.5 Un-ranked 0
#7 11 InV1ctusGaming 2 5 0.4 Un-ranked 0
Campaign

2D Paintball Match Log #107446 (01-17-2017 @ 03:23pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 32.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 30.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 45 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 48 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 85 ft.
InV1ctusGaming Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 62.9 ft.
TMONEY1018 Got 0 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 2 Swabs 0 Ran 200.2 ft.

Round #1 Event log

TMONEY1018 Chopped a ball @ 141.01
TMONEY1018 Chopped a ball @ 174.28
Bot - 4 Got a kill @ 183.80
Bot - 4 Was eliminated @ 189.00
InV1ctusGaming Got a kill @ 189.00
Bot - 4 Got bonus balled @ 189.03
InV1ctusGaming Hit a bonus ball @ 189.03
Bot - 4 Got a kill @ 189.05
InV1ctusGaming Was eliminated @ 189.05

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback