2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 170 Markisking 6 0 6 Un-ranked 0
#2 80 BigDaddy 2 1 2 Un-ranked 0
#3 65 Anon-1562 1 1 1 Un-ranked 0
#4 30 JTRAIN 2 3 0.6 Un-ranked 0
#5 0 Anon-8248 0 3 0 Un-ranked 0
#6 0 smont 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #106102 (01-13-2017 @ 08:23pm)

Round #1 Recap Round length: 0:40 / Team Red Scored

Markisking Got 3 kills Took 0 bounces Fired 256 shots Reloads 0 Chops 1 Swabs 0 Ran 344 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 218.5 ft.
JTRAIN Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 470.4 ft.
BigDaddy Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
smont Got 0 kills Took 0 bounces Fired 153 shots Reloads 0 Chops 1 Swabs 1 Ran 421.7 ft.
Anon-1562 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.

Round #1 Event log

smont Chopped a ball @ 6.19
JTRAIN Got a kill @ 7.39
BigDaddy Was eliminated @ 7.39
smont Swabbed @ 15.68
Anon-1562 Was eliminated @ 22.73
JTRAIN Got a kill @ 22.73
smont Was eliminated @ 23.03
Markisking Got a kill @ 23.03
Markisking Hit a bonus ball @ 23.11
smont Got bonus balled @ 23.11
Markisking Got a kill @ 25.37
JTRAIN Was eliminated @ 25.37
JTRAIN Got bonus balled @ 25.45
Markisking Hit a bonus ball @ 25.45
JTRAIN Got bonus balled @ 25.51
Markisking Hit a bonus ball @ 25.51
Markisking Chopped a ball @ 30.71
Markisking Got a kill @ 39.58
Anon-8248 Was eliminated @ 39.58

Round #2 Recap Round length: 0:08 / Team Red Scored

Markisking Got 2 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 30.3 ft.
JTRAIN Got 0 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
BigDaddy Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
smont Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 217.6 ft.
Anon-1562 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.

Round #2 Event log

Anon-8248 Was eliminated @ 0.93
BigDaddy Got a kill @ 0.93
Markisking Bounced a player @ 7.64
JTRAIN Took a bounce @ 7.64
Markisking Got a kill @ 7.66
JTRAIN Was eliminated @ 7.66
Markisking Hit a bonus ball @ 7.73
JTRAIN Got bonus balled @ 7.73
Markisking Got a kill @ 8.17
smont Was eliminated @ 8.17

Round #3 Recap Round length: 0:21 / Team Red Scored

Markisking Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 239.8 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 164.3 ft.
JTRAIN Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 256.2 ft.
BigDaddy Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 208.9 ft.
smont Got 0 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 1 Swabs 0 Ran 247.5 ft.
Anon-1562 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.

Round #3 Event log

smont Chopped a ball @ 1.00
Anon-8248 Chopped a ball @ 2.93
Markisking Got a kill @ 11.90
JTRAIN Was eliminated @ 11.90
Markisking Hit a bonus ball @ 11.95
JTRAIN Got bonus balled @ 11.95
smont Was eliminated @ 14.57
Anon-1562 Got a kill @ 14.57
Anon-8248 Was eliminated @ 21.55
BigDaddy Got a kill @ 21.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback