2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 smont 6 1 6 Un-ranked 0
#2 106 BigDaddy 2 0 2 Un-ranked 0
#3 90 Anon-2205 6 5 1.2 Un-ranked 0
#4 65 JTRAIN 1 1 1 Un-ranked 0
#5 31 Markisking 2 3 0.6 Un-ranked 0
#6 0 Anon-8248 0 3 0 Un-ranked 0
#7 0 Anon-8709 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #106101 (01-13-2017 @ 08:22pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Anon-2205 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Markisking Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 83.9 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 106.9 ft.
JTRAIN Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 184 ft.
BigDaddy Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
smont Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 264.1 ft.
Anon-8709 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 76.9 ft.

Round #1 Event log

BigDaddy Bounced a player @ 1.15
Anon-8709 Took a bounce @ 1.15
Anon-8248 Was eliminated @ 3.85
BigDaddy Got a kill @ 3.85
Anon-8248 Got bonus balled @ 4.19
BigDaddy Hit a bonus ball @ 4.19
smont Got a kill @ 5.21
Anon-8709 Was eliminated @ 5.21
smont Hit a bonus ball @ 5.61
Anon-8709 Got bonus balled @ 5.61
Markisking Was eliminated @ 10.90
smont Got a kill @ 10.90

Round #2 Recap Round length: 0:09 / Team Red Scored

Markisking Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 10 ft.
JTRAIN Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 30.5 ft.
BigDaddy Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
smont Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 139 ft.
Anon-8709 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 6.4 ft.

Round #2 Event log

Markisking Got a kill @ 1.14
JTRAIN Was eliminated @ 1.14
smont Chopped a ball @ 3.01
smont Got a kill @ 6.30
Anon-8709 Was eliminated @ 6.30
smont Hit a bonus ball @ 6.45
Anon-8709 Got bonus balled @ 6.45
Anon-8248 Was eliminated @ 6.66
smont Got a kill @ 6.66
Anon-8248 Got bonus balled @ 6.81
smont Hit a bonus ball @ 6.81
Markisking Was eliminated @ 8.63
BigDaddy Got a kill @ 8.63

Round #3 Recap Round length: 0:11 / Team Red Scored

Markisking Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 107.9 ft.
Anon-8248 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 84.3 ft.
JTRAIN Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 211.5 ft.
BigDaddy Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
smont Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 187 ft.
Anon-8709 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 12.2 ft.

Round #3 Event log

Anon-8248 Chopped a ball @ 3.32
smont Got a kill @ 5.28
Anon-8709 Was eliminated @ 5.28
Markisking Got a kill @ 7.35
smont Was eliminated @ 7.35
Markisking Hit a bonus ball @ 7.53
smont Got bonus balled @ 7.53
Markisking Was eliminated @ 7.81
smont Got a kill @ 7.81
Anon-8248 Was eliminated @ 11.39
JTRAIN Got a kill @ 11.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback