2D Paintball
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D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 202 Hackingturtle 9 3 3 Un-ranked 0
#2 105 Bot - 2 2 0 2 N/A 0
#3 62 provoke12 3 6 0.5 Un-ranked 0
#4 36 Bot - 1 3 3 1 N/A 0
#5 11 Bot - 4 1 3 0.3 N/A 0
#6 0 Bot - 3 0 0 0 N/A 0
#7 0 Anon-7526 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #105973 (01-13-2017 @ 04:23pm)

Round #1 Recap Round length: 0:45 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 1 Swabs 0 Ran 148.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 139.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 114.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.
provoke12 Got 1 kills Took 0 bounces Fired 171 shots Reloads 0 Chops 2 Swabs 0 Ran 374.4 ft.
Hackingturtle Got 2 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 0 Swabs 1 Ran 434.1 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 1.41
Hackingturtle Got a kill @ 1.52
provoke12 Was eliminated @ 1.52
Bot - 1 Got a kill @ 2.31
Hackingturtle Was eliminated @ 2.31
Bot - 1 Got a kill @ 2.81
Bot - 4 Was eliminated @ 2.81
Bot - 1 Was eliminated @ 2.95
Hackingturtle Got a kill @ 2.95
Bot - 1 Got bonus balled @ 2.96
Bot - 4 Hit a bonus ball @ 2.96
provoke12 Took over bot @ 2.97
provoke12 Chopped a ball @ 4.68
Bot - 2 Chopped a ball @ 10.25
Hackingturtle Took over bot @ 11.08
Hackingturtle Swabbed @ 26.12
provoke12 Chopped a ball @ 39.63
provoke12 Got a kill @ 45.33
Hackingturtle Was eliminated @ 45.33

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
provoke12 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 65.3 ft.
Hackingturtle Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 98.1 ft.
Anon-7526 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

provoke12 Got a kill @ 0.63
Hackingturtle Was eliminated @ 0.63
provoke12 Hit a bonus ball @ 0.69
Hackingturtle Got bonus balled @ 0.69
Hackingturtle Took over bot @ 2.49
provoke12 Chopped a ball @ 3.13
Bot - 2 Got a kill @ 4.14
provoke12 Was eliminated @ 4.14
Bot - 1 Was eliminated @ 5.57
Hackingturtle Got a kill @ 5.57
Bot - 1 Got bonus balled @ 5.86
Hackingturtle Hit a bonus ball @ 5.86
Hackingturtle Got a kill @ 10.65
Anon-7526 Was eliminated @ 10.65
Hackingturtle Hit a bonus ball @ 10.81
Anon-7526 Got bonus balled @ 10.81

Round #3 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 173 shots Reloads 0 Chops 2 Swabs 2 Ran 207.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
provoke12 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 228.7 ft.
Hackingturtle Got 1 kills Took 0 bounces Fired 226 shots Reloads 0 Chops 1 Swabs 0 Ran 478.1 ft.
Anon-7526 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.79
Bot - 4 Got a kill @ 1.79
provoke12 Got a kill @ 5.78
Bot - 4 Was eliminated @ 5.78
Bot - 2 Chopped a ball @ 9.79
Bot - 2 Swabbed @ 14.16
Hackingturtle Chopped a ball @ 15.19
Bot - 2 Chopped a ball @ 29.40
Bot - 2 Swabbed @ 34.79
Hackingturtle Got a kill @ 35.63
Anon-7526 Was eliminated @ 35.63
Hackingturtle Hit a bonus ball @ 35.75
Anon-7526 Got bonus balled @ 35.75
Bot - 2 Took a bounce @ 35.82
provoke12 Bounced a player @ 35.82
Hackingturtle Hit a bonus ball @ 35.82
Anon-7526 Got bonus balled @ 35.82
Bot - 2 Got a kill @ 37.32
provoke12 Was eliminated @ 37.32
Bot - 2 Hit a bonus bounce @ 37.47
provoke12 Got bonus bounced @ 37.47

Round #4 Recap Round length: 0:26 / Team Blue Scored

provoke12 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 120.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Hackingturtle Got 3 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 392.1 ft.
Anon-7526 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 1 Bounced a player @ 1.21
Bot - 4 Took a bounce @ 1.21
Bot - 4 Was eliminated @ 1.98
Bot - 1 Got a kill @ 1.98
Bot - 4 Got bonus balled @ 2.13
Bot - 1 Hit a bonus ball @ 2.13
provoke12 Was eliminated @ 6.29
Hackingturtle Got a kill @ 6.29
provoke12 Got bonus balled @ 6.47
Hackingturtle Hit a bonus ball @ 6.47
provoke12 Got bonus balled @ 6.56
Hackingturtle Hit a bonus ball @ 6.56
provoke12 Took over bot @ 8.20
provoke12 Was eliminated @ 16.54
Hackingturtle Got a kill @ 16.54
Bot - 3 Took over bot @ 21.63
Hackingturtle Got a kill @ 25.63
Anon-7526 Was eliminated @ 25.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback