2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 148 Anon-4428 6 0 6 Un-ranked 0
#2 95 MaxL 2 0 2 Un-ranked 0
#3 35 Bot - 2 1 2 0.5 N/A 0
#4 20 Bot - 3 2 3 0.6 N/A 0
#5 0 subelevate 0 5 0 Un-ranked 0
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 subelevate 0 2 0 Un-ranked 0
#8 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #105950 (01-13-2017 @ 03:49pm)

Round #1 Recap Round length: 0:24 / Team Red Scored

subelevate Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
subelevate Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 331.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Anon-4428 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 325.9 ft.
MaxL Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 230.3 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 4.49
Anon-4428 Got a kill @ 4.49
Bot - 2 Was eliminated @ 8.16
Bot - 3 Got a kill @ 8.16
Bot - 3 Was eliminated @ 11.06
MaxL Got a kill @ 11.06
Anon-4428 Chopped a ball @ 19.28
subelevate Was eliminated @ 24.01
Anon-4428 Got a kill @ 24.01

Round #2 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 203.6 ft.
subelevate Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 41.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Anon-4428 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
MaxL Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 248.7 ft.

Round #2 Event log

Bot - 2 Got a kill @ 3.16
Bot - 3 Was eliminated @ 3.16
Bot - 1 Was eliminated @ 16.41
Anon-4428 Got a kill @ 16.41
Bot - 1 Got bonus balled @ 16.61
Anon-4428 Hit a bonus ball @ 16.61
subelevate Was eliminated @ 20.37
Anon-4428 Got a kill @ 20.37

Round #3 Recap Round length: 0:10 / Team Red Scored

subelevate Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Anon-4428 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
MaxL Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 220.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 8.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 5.21
Anon-4428 Got a kill @ 5.21
Bot - 4 Took over bot @ 5.60
Anon-4428 Got a kill @ 5.65
Bot - 4 Was eliminated @ 5.65
Bot - 2 Was eliminated @ 7.69
Bot - 3 Got a kill @ 7.69
Bot - 3 Was eliminated @ 10.05
MaxL Got a kill @ 10.05
Bot - 3 Got bonus balled @ 10.10
Anon-4428 Hit a bonus ball @ 10.10
Bot - 3 Got bonus balled @ 10.25
Anon-4428 Hit a bonus ball @ 10.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback