2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 99 MaxL 2 1 2 Un-ranked 0
#2 41 PotatoKan 1 0 1 Un-ranked 0
#3 40 Bot - 1 1 0 1 N/A 0
#4 25 Bot - 2 2 1 2 N/A 0
#5 25 Anon-9813 0 0 0 Un-ranked 0
#6 0 Anon-1661 0 5 0 Un-ranked 0
#7 0 Bot - 3 0 1 0 N/A 0
Campaign

2D Paintball Match Log #105928 (01-13-2017 @ 02:31pm)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
MaxL Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Anon-1661 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.
PotatoKan Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.52
MaxL Got a kill @ 1.52
Bot - 2 Got bonus balled @ 1.64
MaxL Hit a bonus ball @ 1.64
Anon-1661 Was eliminated @ 5.60
PotatoKan Got a kill @ 5.60
Anon-1661 Got bonus balled @ 5.88
PotatoKan Hit a bonus ball @ 5.88

Round #2 Recap Round length: 0:35 / Team Red Scored

PotatoKan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 20.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 28.2 ft.
MaxL Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 301.6 ft.
Anon-1661 Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 532.1 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.62
Bot - 3 Was eliminated @ 1.62
Bot - 2 Got a kill @ 4.52
MaxL Was eliminated @ 4.52
Bot - 3 Took over bot @ 4.53
MaxL Took over bot @ 7.07
Bot - 1 Got a kill @ 7.10
Anon-1661 Was eliminated @ 7.10
Anon-1661 Took over bot @ 9.97
MaxL Got a kill @ 35.54
Anon-1661 Was eliminated @ 35.54

Round #3 Recap Round length: 0:24 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
PotatoKan Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 97.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
MaxL Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 220.5 ft.
Anon-9813 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 23.6 ft.
Anon-1661 Got 0 kills Took 3 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 309.5 ft.

Round #3 Event log

Anon-1661 Chopped a ball @ 3.71
Bot - 1 Took over bot @ 4.57
Bot - 1 Bounced a player @ 6.52
Anon-1661 Took a bounce @ 6.52
Bot - 1 Got a kill @ 6.54
Anon-1661 Was eliminated @ 6.54
Anon-1661 Took over bot @ 9.57
MaxL Chopped a ball @ 12.80
MaxL Bounced a player @ 13.38
Anon-1661 Took a bounce @ 13.38
MaxL Bounced a player @ 14.46
Anon-1661 Took a bounce @ 14.46
Bot - 1 Got a kill @ 24.09
Anon-1661 Was eliminated @ 24.09
Bot - 1 Hit a bonus ball @ 24.19
Anon-1661 Got bonus balled @ 24.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback