2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 170 Galaxy 7 1 7 Un-ranked 0
#2 86 Bot - 2 1 0 1 N/A 0
#3 41 Bot - 4 1 1 1 N/A 0
#4 15 Bot - 1 1 1 1 N/A 0
#5 11 Bot - 3 1 2 0.5 N/A 0
#6 0 Anon-7093 0 6 0 Un-ranked 0
Campaign

2D Paintball Match Log #105398 (01-12-2017 @ 07:40pm)

Round #1 Recap Round length: 0:34 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 178.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 230.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Anon-7093 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 198.5 ft.
Galaxy Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 362.6 ft.

Round #1 Event log

Bot - 2 Got a kill @ 4.85
Bot - 3 Was eliminated @ 4.85
Bot - 2 Hit a bonus ball @ 4.97
Bot - 3 Got bonus balled @ 4.97
Bot - 1 Got a kill @ 9.35
Galaxy Was eliminated @ 9.35
Galaxy Took over bot @ 12.27
Anon-7093 Was eliminated @ 16.08
Galaxy Got a kill @ 16.08
Anon-7093 Took over bot @ 18.96
Anon-7093 Chopped a ball @ 33.75
Anon-7093 Was eliminated @ 34.38
Galaxy Got a kill @ 34.38

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 180.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 184.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 171.5 ft.
Anon-7093 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 65.1 ft.
Galaxy Got 2 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 196.7 ft.

Round #2 Event log

Bot - 4 Got a kill @ 6.59
Anon-7093 Was eliminated @ 6.59
Bot - 4 Hit a bonus ball @ 6.71
Anon-7093 Got bonus balled @ 6.71
Anon-7093 Took over bot @ 8.84
Bot - 4 Chopped a ball @ 9.77
Bot - 3 Got a kill @ 14.65
Bot - 4 Was eliminated @ 14.65
Bot - 4 Got bonus balled @ 14.76
Bot - 3 Hit a bonus ball @ 14.76
Anon-7093 Was eliminated @ 17.38
Galaxy Got a kill @ 17.38
Anon-7093 Took over bot @ 19.99
Anon-7093 Was eliminated @ 28.52
Galaxy Got a kill @ 28.52
Galaxy Hit a bonus ball @ 28.60
Anon-7093 Got bonus balled @ 28.60
Galaxy Hit a bonus ball @ 28.75
Anon-7093 Got bonus balled @ 28.75

Round #3 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Anon-7093 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 103.9 ft.
Galaxy Got 3 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 182.4 ft.

Round #3 Event log

Anon-7093 Was eliminated @ 1.99
Galaxy Got a kill @ 1.99
Galaxy Chopped a ball @ 4.41
Bot - 1 Was eliminated @ 4.46
Galaxy Got a kill @ 4.46
Bot - 3 Was eliminated @ 5.56
Galaxy Got a kill @ 5.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback