2D Paintball
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3v3 Team Deathmatch

by
23 - 33
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Bot - 1 12 7 1.7 N/A 0
#2 134 Bot - 5 11 9 1.2 N/A 0
#3 119 Bot - 3 9 7 1.2 N/A 0
#4 105 chickenbot5 10 12 0.8 Un-ranked 0
#5 75 Bot - 2 7 12 0.5 N/A 0
#6 72 Bot - 4 6 8 0.7 N/A 0
Campaign

2D Paintball Match Log #105290 (01-12-2017 @ 03:39pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 70.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 1 Ran 111.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 51.8 ft.
chickenbot5 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 81.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 85.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 186 shots Reloads 0 Chops 0 Swabs 0 Ran 122.4 ft.

Round #1 Event log

Bot - 5 Got a kill @ 156.56
Bot - 5 Hit a bonus bounce @ 156.74
Bot - 5 Got a kill @ 162.59
Bot - 2 Got a kill @ 171.62
Bot - 2 Hit a bonus ball @ 171.70
Bot - 4 Got a kill @ 173.91
Bot - 2 Chopped a ball @ 182.72
Bot - 1 Was eliminated @ 188.64
chickenbot5 Got a kill @ 188.64
Bot - 2 Swabbed @ 189.34

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback