2D Paintball
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1v1 - King of the Hill

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 TobbenTM 5 2 2.5 Un-ranked 0
#2 30 Musse 2 5 0.4 Un-ranked 0
Campaign

2D Paintball Match Log #104396 (01-11-2017 @ 09:14am)

Round #1 Recap Round length: 0:18 / Round Draw!

Musse Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 63.2 ft.
TobbenTM Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 1 Swabs 1 Ran 170.6 ft.

Round #1 Event log

TobbenTM Chopped a ball @ 9.08
TobbenTM Swabbed @ 11.60
Musse Got a kill @ 17.80
TobbenTM Was eliminated @ 17.80
Musse Was eliminated @ 17.94
TobbenTM Got a kill @ 17.94
Musse Got bonus balled @ 18.00
TobbenTM Hit a bonus ball @ 18.00

Round #2 Recap Round length: 0:01 / Team Red Scored

Musse Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 13.3 ft.
TobbenTM Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 45.9 ft.

Round #2 Event log

Musse Was eliminated @ 1.06
TobbenTM Got a kill @ 1.06

Round #3 Recap Round length: 0:03 / Team Red Scored

Musse Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 47.5 ft.
TobbenTM Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 82.1 ft.

Round #3 Event log

Musse Was eliminated @ 3.43
TobbenTM Got a kill @ 3.43

Round #4 Recap Round length: 0:03 / Round Draw!

Musse Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 25.4 ft.
TobbenTM Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 72.8 ft.

Round #4 Event log

Musse Got a kill @ 3.11
TobbenTM Was eliminated @ 3.11
Musse Was eliminated @ 3.37
TobbenTM Got a kill @ 3.37

Round #5 Recap Round length: 0:12 / Team Red Scored

Musse Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 109.1 ft.
TobbenTM Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 224.4 ft.

Round #5 Event log

Musse Was eliminated @ 11.74
TobbenTM Got a kill @ 11.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback