2D Paintball
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D5 - Rookie 3v3

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 140 hysteria_c 6 2 3 Un-ranked 0
#2 89 Bot - 5 5 2 2.5 N/A 0
#3 51 Bot - 2 2 3 0.6 N/A 0
#4 39 hysteria_k 1 2 0.5 Un-ranked 0
#5 36 Bot - 1 1 2 0.5 N/A 0
#6 25 Bot - 4 0 3 0 N/A 0
#7 10 Bot - 3 1 1 1 N/A 0
#8 0 hysteria_k 0 0 0 Un-ranked 0
#9 0 chrdor825 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #104147 (01-10-2017 @ 07:27pm)

Round #1 Recap Round length: 0:17 / Team Red Scored

hysteria_k Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 3.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
hysteria_c Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 80.8 ft.

Round #1 Event log

Bot - 5 Took over bot @ 2.49
Bot - 2 Was eliminated @ 3.33
hysteria_c Got a kill @ 3.33
Bot - 2 Got bonus balled @ 3.42
hysteria_c Hit a bonus ball @ 3.42
Bot - 2 Got bonus balled @ 3.57
hysteria_c Hit a bonus ball @ 3.57
Bot - 3 Was eliminated @ 4.34
Bot - 5 Got a kill @ 4.34
Bot - 3 Got a kill @ 4.48
Bot - 5 Was eliminated @ 4.48
hysteria_c Got a kill @ 16.77
Bot - 4 Was eliminated @ 16.77
hysteria_c Hit a bonus ball @ 16.92
Bot - 4 Got bonus balled @ 16.92

Round #2 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
hysteria_c Got 3 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 0 Swabs 0 Ran 201.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 172 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 255.1 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.86
Bot - 5 Got a kill @ 1.86
hysteria_c Bounced a player @ 6.15
Bot - 4 Took a bounce @ 6.15
hysteria_c Got a kill @ 6.15
Bot - 4 Was eliminated @ 6.15
Bot - 4 Got bonus balled @ 6.25
hysteria_c Hit a bonus ball @ 6.25
Bot - 3 Chopped a ball @ 7.91
Bot - 3 Swabbed @ 13.54
Bot - 2 Was eliminated @ 14.81
hysteria_c Got a kill @ 14.81
hysteria_c Was eliminated @ 17.52
Bot - 5 Got a kill @ 17.52
hysteria_c Took over bot @ 20.78
hysteria_c Got a kill @ 48.80
Bot - 5 Was eliminated @ 48.80
hysteria_c Hit a bonus ball @ 48.87
Bot - 5 Got bonus balled @ 48.87

Round #3 Recap Round length: 1:15 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 352.6 ft.
hysteria_c Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 390.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 457.1 ft.
hysteria_k Got 0 kills Took 2 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 207.9 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.01
Bot - 5 Got a kill @ 1.74
hysteria_k Was eliminated @ 1.74
hysteria_c Was eliminated @ 3.79
Bot - 5 Got a kill @ 3.79
hysteria_k Took over bot @ 3.84
hysteria_c Got bonus balled @ 4.17
Bot - 5 Hit a bonus ball @ 4.17
Bot - 5 Bounced a player @ 6.87
hysteria_k Took a bounce @ 6.87
Bot - 2 Swabbed @ 7.57
Bot - 4 Chopped a ball @ 22.02
hysteria_k Took a bounce @ 75.46
Bot - 2 Bounced a player @ 75.46
hysteria_k Was eliminated @ 75.47
Bot - 2 Got a kill @ 75.47
hysteria_k Got bonus balled @ 75.73
Bot - 2 Hit a bonus ball @ 75.73

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
hysteria_c Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 186 ft.
chrdor825 Got 0 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
hysteria_k Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 1 Ran 135.5 ft.

Round #4 Event log

hysteria_k Swabbed @ 0.00
Bot - 1 Got a kill @ 3.44
Bot - 2 Was eliminated @ 3.44
Bot - 1 Hit a bonus ball @ 3.59
Bot - 2 Got bonus balled @ 3.59
Bot - 2 Got a kill @ 3.63
Bot - 1 Was eliminated @ 3.63
hysteria_k Bounced a player @ 11.52
chrdor825 Took a bounce @ 11.52
chrdor825 Was eliminated @ 11.61
hysteria_k Got a kill @ 11.61
chrdor825 Got bonus balled @ 11.77
hysteria_k Hit a bonus ball @ 11.77
Bot - 4 Was eliminated @ 12.27
hysteria_c Got a kill @ 12.27
Bot - 4 Got bonus balled @ 12.34
hysteria_c Hit a bonus ball @ 12.34
Bot - 4 Got bonus balled @ 12.42
hysteria_c Hit a bonus ball @ 12.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback