2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 Bot - 4 5 2 2.5 N/A 0
#2 117 Anon-2835 3 5 0.6 Un-ranked 0
#3 106 Bot - 3 4 1 4 N/A 0
#4 55 Bot - 5 2 0 2 N/A 0
#5 45 Bot - 1 2 3 0.6 N/A 0
#6 45 Bot - 2 2 3 0.6 N/A 0
#7 40 CommanderKeef 2 6 0.3 Un-ranked 0
Campaign

2D Paintball Match Log #100338 (01-01-2017 @ 08:32pm)

Round #1 Recap Round length: 1:01 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 129.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 304.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 288.2 ft.
Anon-2835 Got 0 kills Took 1 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 255 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.31
Bot - 2 Got a kill @ 1.31
Bot - 3 Got a kill @ 2.46
Anon-2835 Was eliminated @ 2.46
Anon-2835 Took over bot @ 6.84
Bot - 5 Bounced a player @ 12.94
Anon-2835 Took a bounce @ 12.94
Bot - 5 Got a kill @ 12.96
Anon-2835 Was eliminated @ 12.96
Anon-2835 Took over bot @ 15.81
Bot - 5 Got a kill @ 60.61
Anon-2835 Was eliminated @ 60.61

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 158.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 174.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Anon-2835 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 69.9 ft.
CommanderKeef Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 90.2 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 2.79
Bot - 1 Swabbed @ 8.61
Bot - 3 Got a kill @ 10.64
Anon-2835 Was eliminated @ 10.64
Bot - 3 Hit a bonus ball @ 10.98
Anon-2835 Got bonus balled @ 10.98
Bot - 4 Was eliminated @ 13.18
CommanderKeef Got a kill @ 13.18
Bot - 1 Got a kill @ 13.94
Bot - 2 Was eliminated @ 13.94

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Anon-2835 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 224.8 ft.
CommanderKeef Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 190 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 2.61
CommanderKeef Got a kill @ 2.61
Bot - 4 Got a kill @ 2.66
CommanderKeef Was eliminated @ 2.66
Bot - 4 Hit a bonus ball @ 2.78
CommanderKeef Got bonus balled @ 2.78
Bot - 4 Got bonus balled @ 2.98
CommanderKeef Hit a bonus ball @ 2.98
Bot - 2 Got a kill @ 3.31
Bot - 1 Was eliminated @ 3.31
Bot - 1 Got a kill @ 3.73
Bot - 2 Was eliminated @ 3.73
CommanderKeef Took over bot @ 5.07
Anon-2835 Got a kill @ 11.45
CommanderKeef Was eliminated @ 11.45
Anon-2835 Hit a bonus ball @ 11.51
CommanderKeef Got bonus balled @ 11.51

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Anon-2835 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 198.6 ft.
CommanderKeef Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 109 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 0.81
Bot - 3 Got a kill @ 0.81
Bot - 1 Was eliminated @ 1.36
Bot - 4 Got a kill @ 1.36
Anon-2835 Got a kill @ 12.16
CommanderKeef Was eliminated @ 12.16
Bot - 3 Was eliminated @ 13.50
Bot - 4 Got a kill @ 13.50

Round #5 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Anon-2835 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 211.1 ft.
CommanderKeef Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 176.4 ft.

Round #5 Event log

Bot - 4 Got a kill @ 2.02
CommanderKeef Was eliminated @ 2.02
CommanderKeef Took over bot @ 4.02
Bot - 4 Got a kill @ 8.75
CommanderKeef Was eliminated @ 8.75
Bot - 4 Hit a bonus ball @ 8.87
CommanderKeef Got bonus balled @ 8.87
CommanderKeef Took over bot @ 13.98
Anon-2835 Got a kill @ 14.02
CommanderKeef Was eliminated @ 14.02
Bot - 4 Hit a bonus ball @ 14.09
CommanderKeef Got bonus balled @ 14.09
Bot - 4 Hit a bonus ball @ 14.20
CommanderKeef Got bonus balled @ 14.20

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback